ENIGMA, the Extensible Non-Interpreted Game Maker Augmentation, is an open source cross-platform game development environment derived from that of the popular software GameMaker Legacy.




Urho3D is described as 'Lightweight, cross-platform rendering and game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D' and is a game development tool in the development category. There are more than 50 alternatives to Urho3D for a variety of platforms, including Windows, Linux, Mac, Web-based and Android apps. The best Urho3D alternative is Godot Engine, which is both free and Open Source. Other great apps like Urho3D are Unreal Engine, Unity, GDevelop and Wick Editor.
ENIGMA, the Extensible Non-Interpreted Game Maker Augmentation, is an open source cross-platform game development environment derived from that of the popular software GameMaker Legacy.




The Atomic Game Engine features a cross-platform editor with deployment to Windows, OSX, Linux, WebGL, Android, and iOS. Applications can be built using JavaScript, TypeScript, native C++, and C# scripting is in development.


Adventure Game Studio (AGS) - is the IDE and the engine meant for creating and running videogames of adventure (aka "quest") genre. It has potential, although limited, support for other genres as well.




Esenthel is a next gen, cross-platform C++ game engine that comes with a lighting fast, high performance game engine with advanced graphics and physics and support for multiplayer and UNLIMITED size worlds which is make the engine well suit even MMORPG titles.




Create anything you can imagine with Roblox's free and immersive creation engine. Roblox Studio lets you create anything and release with one click to smartphones, tablets, desktops, consoles, and virtual reality devices.



A feature-rich, production-ready, general purpose 2D/3D game engine written in Rust with a scene editor. Formerly known as rg3d.

Leadwerks Game Engine provides the smoothest learning curve to take you from beginner to full-fledged game developer. Use the visual editor and the flowgraph system to set up game interactions without code. Use Lua to write your own game scripts.




Range Engine is a light and powerful game engine and 3D software, made based on Blender Game Engine with improvements from UPBGE.

The Graphics Development Engine for Business and Industry. Build high-quality 3D solutions and deploy to any platform.



Multimedia JavaScript framework to create real cross-platform and hybrid game engines, games, emulators, multimedia libraries and apps.




Lobster is a game programming language. It was developed to make it easier for people who are already programmers to prototype and make games.




A game engine written in Python, extending support across multiple GPU devices with 3D rendering, PBR Renderer and much more.


This game engine very simple to learn.