GDevelop
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GDevelop is an open-source game making software designed to be used by everyone. Any kind of 2D games can be created with it and no programming skills are required to get started. Logic of games are made using visual events.
License model
- Freemium • Open Source
Application types
Country of Origin
France
EU
Platforms
- Mac
- Windows
- Linux
- Online
- Android
- iPhone
- Android Tablet
- iPad
- Flathub
Features
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GDevelop information
AlternativeTo Categories
Development, Social & CommunicationsApple AppStore
- Updated May 21, 2025
- 4.37 avg rating
GitHub repository
- 14,688 Stars
- 1,002 Forks
- 509 Open Issues
- Updated Jun 13, 2025
Comments and Reviews
Wanna make games, but don't want to spend years learning code? Don't have hundreds of dollars to spend on Game Maker, RPG Maker, or other expensive software? You've come to the right place! Gdevelop has amazing features and tools, to make your 2D-2.5D games come true! Your games can go on Mobile too! The community is SUPER nice too! Lots of examples and tutorials to get ya started. And the Events and Actions are very flexible. You're never "limited" to make certain types of games. And with more and more updates making it even better, the possibilities are endless!
Thank you for the kind comments! You can now make 3D games as well!
Another nice option for game engines. Though, not the only one. It has a lot of potential with whats already made of it. You are still given the option to tweak and use programming skills for code inside a game project. It's not the necessity in this case either, though. Check it out I'd say. I have and it isn't bad. The UI has options too for different color schemes, like solarized or dark or something else of that sort. If you ever feel limited by its ways, just remember that GDevelop is open source, completely. ^_^
Best tool I've found for making 2d games as a non-programmer. It has a clean, user friendly interface (a little boring, ms office-like, but easy to use).
The visual coding system has a lot of possibilities and is satisfactorily logically structured. I have only made a super simple platformer, but that's the furthest i've come in any engine without collaborating with a programmer, and it's clear that you can do a lot more (which i intend to).
The built-in image/animation editor is neat for quickly creating and adjusting your graphics. And you can assign properties to both sprites, scenes and globally. Also, there are thorough, well written, official text tutorials with plenty of screenshots, as well as some video tutorials.
There's a paid version, but that's only for those who need to build a lot of game builds (exporting the game) every day. As I've understood you use their servers when building, and therefore you have to pay if you need a lot of traffic.
Should you download GDevelop? Yes.
It is a very easy to use no-code game engine.
The best engine I know, Focused on let working on your Imagination and dreams, not on making something working or plazable like the other engines whrere zou must alwazs tweak arround to make something simple.
While this is a neat little game development tool, I personally think this is a major step down from GDevelop 4. GD 4 was an OpenGL alternative to Construct 2. This meant that the games developed with it performed quite well. On the other hand, GD 5 is a nice replacement to Construct 3 game development tool. I would argue better in some ways.
Thank you for your comment! Have you tried GDevelop 5 lately? We've added a lot of performance-oriented updates, as well as new features such as 3D functionality, easy leaderboards, and more.
Very easy to use, no need for coding, multiple examples easy to follow