
Godot Engine
Feature-packed 2D and 3D open source game engine.
What is Godot Engine?
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.
FEATURES
Visual editor, full of mature tools. Uncluttered UI, with context-sensitive editors. Amazing scene system, supporting instancing and inheritance. Friendly content creation interfaces for artists, level designers, animators, … Visual shader editing for 2D and 3D. Persistent live editing (changes are not lost after stopping the game). Live editing on mobile devices!
Godot Engine Screenshots











Godot Engine Features
Godot Engine information
Supported Languages
- English
GitHub repository
- 57,190 Stars
- 9,964 Forks
- 8846 Open Issues
- Updated
Comments and Reviews
Tags
- Game Development
- Virtual machine
- Efficiency
- 2D Game
- Linux
- gdnative
- Game Engine
- 3d-engine
- create-android-apk
Lists containing Godot Engine
List of C++ game engines and frameworks • List of C# and .NET game engines and frameworks • Open Source & Free Animation & VFX • Game Engines That Use C#Recent user activities on Godot Engine
- namdx1987liked Godot Enginena
POXadded Godot Engine as alternative(s) to Fyrox Game Engine
- AstragoDEliked Godot EngineAs
[Edited by adamzahran, October 06]
To be honest I intentionally left the html5 support out because I know it's not that good. As for BB I only wrote it cause it says so on their website but I never personally tried to publish anything on BB.
Reply written ago
I really like how 6 years later after this comment had been posted it's still relevant. Godot is as flexible as ever since then, and it was already on a good path so long ago.
Reply written ago
Since it's FOSS, I can (and do) contribute to it to add features that I'd like to have.
A great team for a great tool. My only concern would be the size of project that, some really specific environment, could be a bit oversized.
A wonderfully dynamic alternative to Unity. I have never cried using this unlike times where Unity frustrated me forever. Its so hefty, Unity is. Godot is made from C++ so it isn't unfiltered with all kinds of excess gunk cuz there isn't that kinda stuff from the get go.
It's bones and organs. No Excess fat, maybe a little depending on how you use the software but that isn't a default thing. Not bad, just something to know any software really.
The development has often felt like a warm hug from the Godot robot for me. There's also different installer options for how you would want your package to start out as (package being the game engine). No installer neccasary! Just out the box you take it and then from there poke at it and learn its ways. There's always other options but this one has been there for me, ok. Seriously. I don't say that lightly either. I like Godot a lot. Its just refreshing to find something functional and flexible as this is, after all this time of seeing only Unity being brought up.. there's really more options than just Unity I found out in the end..
I absolutely love Godot Engine, and I love using it whenever I can. The node system makes so much sense, and GDScript is a really cool scripting language. You can also use a lot of other languages with it as well, and it's super extensible. Sometimes I can't believe something this good is also free and open source, and the community of developers and users is amazing!
A free and relatively easy to learn engine to make games. It's nowhere as bloated as Unity or Unreal and exports to every major platform, including Browsers/HTML
The best free/libre and open source game engine I ever seen!