Material Maker icon
Material Maker icon

Material Maker

 14 likes

Material Maker is a free and open-source, procedural texture authoring tool based on Godot Engine. Its user interface is based on Godot's GraphEditor: textures are described as interconnected texture generators and operators.

Material Maker screenshot 1

License model

  • FreeOpen Source

Country of Origin

  • CL flagChile

Platforms

  • Mac
  • Windows
  • Linux
  • Godot Engine
  • itch.io  [https://rodzilla.itch.io/material-maker](https://rodzilla.itch.io/material-maker)
  • Chocolatey  choco install material-maker
5 / 5 Avg rating (1)
14likes
1comment
0news articles

Features

Suggest and vote on features
  1.  Node Based
  2.  Textures

 Tags

  • design-tools
  • Procedural
  • godot-fork
  • texture-generator
  • godot-based
  • godotengine

Material Maker News & Activities

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Material Maker information

  • Developed by

    CL flagRodz Labs
  • Licensing

    Open Source (MIT) and Free product.
  • Alternatives

    11 alternatives listed
  • Supported Languages

    • English

AlternativeTo Categories

Video & MoviesPhotos & Graphics

GitHub repository

  •  3,963 Stars
  •  246 Forks
  •  250 Open Issues
  •   Updated May 9, 2025 
View on GitHub

Our users have written 1 comments and reviews about Material Maker, and it has gotten 14 likes

Material Maker was added to AlternativeTo by David on Oct 8, 2019 and this page was last updated Nov 27, 2024.

Comments and Reviews

   
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Top Positive Comment
Akarsh Singh
Oct 18, 2021
0

Because it gets updated at a fast pace...

What is Material Maker?

Material Maker is a free and open-source, procedural texture authoring tool based on Godot Engine icon Godot Engine. Its user interface is based on Godot's GraphEditor: textures are described as interconnected texture generators and operators.

Materials are defined as graphs where nodes create or transform textures, and can be exported for the Godot, Unity and Unreal game engines. It can be used to create different kinds of materials, including static or dynamic PBR, or raymarching based.

There are more than 200 available nodes, and new nodes can be created either by connecting and grouping existing nodes, or by describing them in GLSL.

Material Maker can also be used to paint PBR materials on 3D models. Brushes are also described as graphs using the same nodes as PBR materials plus a few painting specific filters and transforms that depend on the mesh geometry.

Material Maker Videos

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Official Links