appleseed is a modern, open source, physically-based rendering engine designed to produce photorealistic images, animations and visual effects.
Cost / License
- Free
- Open Source
Platforms
- Mac
- Windows
- Linux




Adobe Dimension is described as '3D design tool offering real-time previews, asset compositing, Adobe Stock access, and photorealistic rendering, perfect for seamless visual integration' and is a 3D Modeler in the photos & graphics category. There are more than 50 alternatives to Adobe Dimension for a variety of platforms, including Windows, Mac, Linux, Sketchup and Autodesk 3ds Max apps. The best Adobe Dimension alternative is SketchUp. It's not free, so if you're looking for a free alternative, you could try Spline or Paint 3D. Other great apps like Adobe Dimension are ZBrush, LuxCoreRender, Vectary and POV-Ray.
appleseed is a modern, open source, physically-based rendering engine designed to produce photorealistic images, animations and visual effects.




Powerful, feature-rich and fast standalone raytracing renderer.
Exporters from Blender and Google SketchUp are also available. Allows network rendering of images and animation
Supported Features*

AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.



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Artist3D is the most popular iPhone alternative to Adobe Dimension.
NOX Renderer is a rendering software based on unbiased methods.
The renderer is available as a standalone Windows executable with a plug-in to link it to 3ds Max.
A linking script is also available for Blender users.
As with other similar applications, such as Maxwell Render a.




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A free Terrain Synthesizer and RendererPicogen is an outdoor ray tracing system, a free Terrain Synthesizer and Renderer targeting large-scale terrain with realistic day/night-illumination and detailed plant populations.



OctaneBench® allows you to benchmark your GPU using OctaneRender. This provides a level playing field by making sure that everybody uses the same version and the same scenes and settings. Without these constraints, benchmark results can vary a lot.