Radeon ProRender icon
Radeon ProRender icon

Radeon ProRender

 4 likes

AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.

Radeon ProRender screenshot 1

License model

  • FreeOpen Source

Country of Origin

  • US flagUnited States

Platforms

  • Mac
  • Windows
  • Linux
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Features

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  1.  Physically-Based Rendering
  2.  3D Renderer
  3.  Rendering
  4.  GPU Acceleration

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Radeon ProRender information

  • Developed by

    US flagAMD GPUOpen
  • Licensing

    Open Source and Free product.
  • Written in

  • Alternatives

    21 alternatives listed
  • Supported Languages

    • English

AlternativeTo Category

System & Hardware

GitHub repository

  •  246 Stars
  •  53 Forks
  •  19 Open Issues
  •   Updated May 22, 2025 
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Radeon ProRender was added to AlternativeTo by Bollado on Dec 18, 2016 and this page was last updated Mar 27, 2023.
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What is Radeon ProRender?

AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.

Key features:

  • Rendering
    • Physically-based Path-traced rendering engine.
    • Hardware-accelerated Ray-tracing.
    • Non-Photorealistic Rendering (NPR).
    • Support for OpenVDB.
    • Can simultaneously use and balance the compute capabilities of multiple GPUs and CPUs.
    • AI-accelerated denoising support for both final and interactive rendering runs on GPU or CPU.
    • Supports both HIP and CUDA APIs through Orochi library, and allows dynamically switching between them at runtime.
    • Pre-Compiled Kernel for faster rendering.
    • DirectX®12 and Vulkan® API-based Full Spectrum Rendering technology.
  • Materials
    • Displacement and Volume shaders supported, as well as Surface shaders.
    • Bevel shader support
    • Support for MaterialX standard. GPUOpen MaterialX library here: https://matlib.gpuopen.com
  • Lighting
    • Uses high-performance Radeon Rays technology.
    • Global illumination including caustics.
    • Physical Light Shader that creates more realistic lighting, including area light shapes.
    • Includes photometric lighting – supports IBL environments with HDRI maps, and a sun/sky system.
  • Workflow
    • Plug-ins are available for popular 3D content-creation applications, including Blender®, Autodesk® Maya®, SideFX® Houdini™, Autodesk® 3ds Max®, Autodesk® Inventor® and Unreal® Engine.
    • USD Hydra render delegate.
    • Works across Windows, Linux, and macOS.

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Official Links