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MoonRay icon

MoonRay

 2 likes

MoonRay is DreamWorks Animation’s in-house 3D renderer, used to render all DreamWorks movies since How To Train Your Dragon: The Hidden World.

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License model

  • FreeOpen Source

Platforms

  • Windows
  • Linux
5 / 5 Avg rating (1)
2likes
7comments
0news articles

Features

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  1.  Rendering
  2.  3D Renderer

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MoonRay information

  • Developed by

    DreamWorks Animation
  • Licensing

    Open Source (Apache-2.0) and Free product.
  • Alternatives

    46 alternatives listed
  • Supported Languages

    • English

GitHub repository

  •  4,410 Stars
  •  256 Forks
  •  59 Open Issues
  •   Updated Jan 5, 2025 
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Our users have written 7 comments and reviews about MoonRay, and it has gotten 2 likes

MoonRay was added to AlternativeTo by Tarek Hasan on Mar 28, 2023 and this page was last updated Mar 28, 2023.

Comments and Reviews

   
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Top Positive Comment
Guest
Jul 16, 2023
0
Guest
Jan 29, 2025
0

Another community repository is now also available for installation: https://copr.fedorainfracloud.org/coprs/adro79/openmoonray/

Guest
Sep 29, 2024
0

Video of the cloud use example: https://streamable.com/r5vgb5

Guest
Sep 29, 2024
0

Interactive use with multiple nodes in the cloud example: https://pic.infini.fr/ONw64lpw/yml5Odap.png

Guest
Mar 6, 2024
0

It can be installed from community repository: https://github.com/alerque/aur/tree/master/moonray

Guest
Feb 2, 2024
0

Is this renderer is already officially supported and is ready-to-use on Cloud Renderfarm or service like Golem Network?

Guest
Jan 2, 2024
0

Dependencies RPM packages for building: https://pastebin.com/j6Y1MyMC

What is MoonRay?

MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer, which has been used on feature films such as How to Train Your Dragon: The Hidden World, Trolls World Tour, The Bad Guys, the upcoming Puss In Boots: The Last Wish, as well as future titles.

It features:

  • High-performance vectorized path-tracing renderer.
  • Advanced light filters for full artistic expression. Multiple light filters may be combined with multiply, min, max, add, or subtract operations.
  • Display Filters for non-photorealistic and compositing workflows.
  • Pixel-matching XPU mode.
  • Physically based and layerable materials
  • Volume Rendering
  • A USD Hydra render delegate, allowing its use in Hydra-supporting applications such as Houdini and Maya.
  • Support for OpenEXR format.
  • Arras distributed computation framework for multi-machine and cloud rendering.

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