Multimedia JavaScript framework to create real cross-platform and hybrid game engines, games, emulators, multimedia libraries and apps.




MonoGame is described as 'One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes' and is a game development tool in the development category. There are more than 100 alternatives to MonoGame for a variety of platforms, including Windows, Mac, Linux, iPhone and Android apps. The best MonoGame alternative is Godot Engine, which is both free and Open Source. Other great apps like MonoGame are Unity, Unreal Engine, GDevelop and Wick Editor.
Multimedia JavaScript framework to create real cross-platform and hybrid game engines, games, emulators, multimedia libraries and apps.




A free software game engine focusing on developing games faster, more modular and stable with true -1 day portability support.
![Drag[en]gine screenshot 1](https://d4.alternativeto.net/HvCzlUP6BwLK4uM_arI1JS0N5-jUXRUYoHrzYhksZGM/rs:fill:309:197:1/g:no:0:0/YWJzOi8vZGlzdC9zL2RyYWctZW4tZ2luZV83ODY2NjZfZnVsbC53ZWJw.jpg)
![Drag[en]gine screenshot 1](https://d4.alternativeto.net/5i0hLWidTJz2srubydJJz40bnzu0lCS28EPqYRL2f5g/rs:fill:309:197:1/g:no:0:0/YWJzOi8vZGlzdC9zL2RyYWctZW4tZ2luZV83ODc4NDBfZnVsbC5wbmc.jpg)
![Drag[en]gine screenshot 2](https://d4.alternativeto.net/GwscdgM32EbFTJ0NcJILoP1Umu3AJyb7xKWaQc87qeo/rs:fill:309:197:1/g:no:0:0/YWJzOi8vZGlzdC9zL2RyYWctZW4tZ2luZV80NDM2NDBfZnVsbC5qcGc.jpg)
Cerberus X is a cross-platform, easy to learn object-oriented programming language focusing on game development with a powerful set of APIs that make it easy to draw lightning fast graphics on all supported platforms To achieve this, Cerberus X translate our code to the target...



LunarEngine (formerly Librebox) is an open-source game engine powered by Luau. It delivers a sandbox-style API and development model inspired by popular sandbox engines, so existing Luau code runs with minimal changes.

Java framework providing unified API for building 2D or 3D games across desktop, mobile, and browser platforms, with hot code swapping, rapid prototyping, modular architecture, integrated physics, input, asset tools, and support for desktop-native debugging.
A game engine written in Python, extending support across multiple GPU devices with 3D rendering, PBR Renderer and much more.





Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both types of games. It should be beginner friendly but also allow more advanced uses such as custom render passes and GLSL shaders.
batari Basic (bB) is a BASIC-like language for creating Atari 2600 games. It creates a binary file that can be run on an Atari 2600 emulator or the binary file may be used to make a cartridge that will operate on a real Atari 2600.




GLICODE TM turns every packet of Pocky into a bite-sized coding lesson. By laying out Pocky in the right order, you can use Japan’s (and the world's) favourite snacks to learn algorithmic thinking in a fun and engaging way.




Duality is a modular 2D game engine / editor combo, written entirely in C# and built on top of an OpenGL backend. It's open source, features an open architecture that invites extensibility and technical ownership, and it embraces C# as a language rather than a scripting...



