Build games and applications for almost every platform imaginable -- Windows, Mac, Linux, iOS, Android, BlackBerry, Firefox OS, Tizen, Flash and even HTML5.



MonoGame is described as 'One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes' and is a game development tool in the development category. There are more than 100 alternatives to MonoGame for a variety of platforms, including Windows, Mac, Linux, iPhone and Android apps. The best MonoGame alternative is Godot Engine, which is both free and Open Source. Other great apps like MonoGame are Unity, Unreal Engine, GDevelop and Wick Editor.
Build games and applications for almost every platform imaginable -- Windows, Mac, Linux, iOS, Android, BlackBerry, Firefox OS, Tizen, Flash and even HTML5.



Rogue Engine is a full featured environment for game development using WebGL. Create projects in an intuitive and familiar 3D environment using configurable components made with TypeScript.




GameSalad Creator is an authoring tool developed by GameSalad, Inc. (formerly Gendai Games) aimed primarily at non-programmers for composing games in a drag-and-drop fashion, utilizing visual editors and a behavior-based logic system.




Revolutionizing game development, make any game you want without a line of code! 3D, 2D, even multiplayer games!


Amulet is a free Lua-based audio/visual toolkit suitable for small games and experimentation. It runs on Windows, Mac, Linux, HTML5 and iOS.
JMonkeyEngine3 it’s a free, open source game engine, made especially for Java game developers who want to create 3D games using modern technology. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.

LITIengine is a free and open-source 2D Game Engine that lets you create tile-based games with plain Java. LITIengine natively supports all common desktop operating systems, maintaining high portability due to the absence of external libraries.






Glide is a SpriteKit and GameplayKit based engine for building 2d games easily, with a focus on side scrollers. Glide is developed with Swift and works on iOS, macOS and tvOS.

Verus Engine is a modern, platform-agnostic 3D game engine. It is developed using C++ and HLSL. It is based on Direct3D 12 and Vulkan graphics APIs. The code is user friendly and well optimized.



Valkyrie is a no-code creative platform that lets designers combine digital assets and create applications and interactive prototypes: where the power of Unity meets the usability of Photoshop.


Valkyrie Engine is the most popular SaaS alternative to MonoGame.
GeeXLab is a cross-platform demotool for 3D programming, demos creation, game development, interactive applications, creative coding and prototyping.
AGKSharp is a framework for developing 2D and 3D games using C# and .NET