Cost / License
- Free
- Open Source
Application type
Platforms
- Mac
- Windows
- Linux
- Android
- Emscripten
Italy
EU




Apps similar to MonoGame include Godot Engine, which is free and open source. Other options are Unity, Unreal Engine, GDevelop and Scratch. There's no shortage of Game Development Tools like MonoGame, with more than 100 alternatives for Windows, Mac, Linux, iPhone and Android.




A feature-rich, production-ready, general purpose 2D/3D game engine written in Rust with a scene editor. Formerly known as rg3d.

GameSalad Creator is an authoring tool developed by GameSalad, Inc. (formerly Gendai Games) aimed primarily at non-programmers for composing games in a drag-and-drop fashion, utilizing visual editors and a behavior-based logic system.




Revolutionizing game development, make any game you want without a line of code! 3D, 2D, even multiplayer games!


Build games and applications for almost every platform imaginable -- Windows, Mac, Linux, iOS, Android, BlackBerry, Firefox OS, Tizen, Flash and even HTML5.



Amulet is a free Lua-based audio/visual toolkit suitable for small games and experimentation. It runs on Windows, Mac, Linux, HTML5 and iOS.
Microsoft XNA is a freeware set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management.



Rogue Engine is a full featured environment for game development using WebGL. Create projects in an intuitive and familiar 3D environment using configurable components made with TypeScript.




GeeXLab is a cross-platform demotool for 3D programming, demos creation, game development, interactive applications, creative coding and prototyping.
Whitestorm.js is a framework for 3D web apps built with Three.js technology. It implements a core for fast development of a 3D scene with physics.




LittleJS is a fast lightweight open source HTML5 game engine for modern web development. Its small footprint is packed with a comprehensive feature set including hybrid rendering, physics, particles, sound effects, music, and input handling.
