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Blender

Blender is the free and open-source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, vide...

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Avg rating of 4.8 (42)| 47 comments
Cycles is Blender’s ray-trace based production render engine.
Strong support of subdivision and displacement with Adaptive subdivision, Catmull-Clark and linear schemes, Displacement and Bump mapping.
Blender Cycles renderer features Unidirectional path tracing with multiple importance sampling, Multi-core CPU rendering with SIMD acceleration, GPU rendering with NVidia CUDA & AMD OpenCL, Multi-GPU support and Unified rendering kernel for CPU and GPU.
Designed for animation, Blender is being used for award-winning shorts and feature films.
Billowing smoke with flames and scene interaction. As well as fluids, hairs, cloths, rigid bodies and particles systems.
Blender comes with a fully fledged compositor built right in. That means no more exporting to third party programs, you can do it all without leaving the program.
Blender includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3d scene. Eliminating the need to switch between programs.
The Video Editor allows you to perform basic actions like video cuts and splicing, as well as more complex tasks like video masking.
With a large community of enthusiasts and developers, Blender comes loaded with a vast array of extensions that you can turn on or off easily.
Cycles Demoreel 2016
Agent 327: Operation Barbershop
Cosmos Laundromat - First Cycle. Official Blender Foundation release.
HERO – Blender Grease Pencil Showcase
The Daily Dweebs
 Suggest and vote on features

Blender Features

  1.  3D SculptingBlender offers tools to push, pull, smooth, grab or pinch to manipulate a 3D model.
  2.  Keyframe AnimationCompositions can be keyframed in Blender, allowing you to change the parameters over time.
  3.  Extensible by Plugins/ExtensionsBlender can be extended with add-ons, plugins and extensions.
  4.  Animation RiggingBlender supports bone structures to manipulate a 3D model like a puppet for animation.
  5.  Node BasedBlender supports node editing, a form of visual programming that gives you full control over the rendering.
  6.  Physically-Based RenderingPrecise rendering method for Blender to represent of how light interacts with material properties.
  7.  Motion CaptureYou can capture and modify/animate faces, gestures, movements or objects within the Blender.
  8.  Parametric ModelingBlender can change the shape of model geometry as soon as the dimension value is modified.
  9.  Support for scriptingBlender supports scripts and macros to automate or customize tasks.
  10.  Ad-freeBlender doesn't contain any form of external advertising.
  11.  LightweightBlender consumes less device resources compared to similar apps.
  12.  Procedural ModelingBlender can create or modify 3D models and textures based on a sequence of rules.
  13.  PortableBlender can be used from a USB stick or similar with no prior installation.
  14.  RotoscopingBlender supports creating animated sequences by tracing over live-action footage frame by frame.

Blender information

  • Developed byBlender Foundation
  • LicensingOpen Source and Free product.
  • RatingAverage rating of 4.8 (42 ratings)
  • Alternatives149 alternatives listed

Supported Languages

  • English

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Top Blender apps (extensions / mods etc)

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Our users have written 47 comments and reviews about Blender, and it has gotten 1482 likes

Blender was added to AlternativeTo by hollasch on and this page was last updated .

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freddykul
  
Top positive comment ago
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Blender is in my top 5 list of open source industry game-changers. It's not only a fantastic, and very versatile piece of software, but its existence and rapid improvement has also forced similar commercial 3D applications to up their game. Now regularly used by major studios for prototyping concepts, and smaller studios for final production, knowing Blender well has become a great way for smaller teams and independent artists to break into the 3D gaming and animation industries for nearly a decade.

As you'd expect from software that handles everything, including modeling, texturing, animation, compositing, and video editing (as well as other items), Blender's learning curve is quite high, but it's not unnecessarily difficult, there's simply a lot to learn, especially if you're completely new to each of these capabilities. Remember, each of these steps is considered a specialty in itself, so don't be discouraged if it takes some time to become comfortable with them all. Luckily, Blender's interface is consistent, so as you learn each part, the other portions become much more intuitive.

As with any software, if you only want to use one portion of Blender (such as the video editor), the learning curve may be a bit high for your singular needs, but if you'd like the ability to use a well-rounded piece of software that offers you plenty of room to grow and improve, Blender's learning curve is well worth it.

If you're interested in learning 3D modeling and animation, Blender's a great way to get started. Not only can you spend your money on better hardware instead of software (and you'll want good hardware, as 3D rendering is one of the most computationally-intensive things a computer can do), but if you eventually decide to spend a couple thousand dollars on high-end commercial 3D software, you'll do so with a much better understanding of what you expect to gain (a relatively small advantage over Blender), instead of being disappointed that your expensive purchase doesn't allow you to churn out Pixar-level animations without effort.

From my experience and observations, it takes several weeks to become comfortable with the interface, another 4-6 months of learning and regular usage before the workflow becomes second nature (it's easier if you're both technically and artistically inclined), a good two years before you find and explore all of the amazing features Blender has to offer (there are so many options that seem obvious in hindsight, especially if you've never worked with 3D before, and every upgrade adds new features), and probably a lifetime to learn and hone the techniques of the amazing artists who use Blender regularly.

If that sounds like a large time investment, remember that Blender can bring your imagination to fruition, and short of computers that directly link into your brain, Blender opens the door to the world behind your eyelids in a matter of weeks or months, for free.

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13
brunofin
  
Top positive comment ago
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Don't forget that Blender features a professional-level video editing tool, more complete than and as stable as any commercial tool available (including Vegas), better than any other open-source video editors.

https://www.youtube.com/watch?v=te9HFQVaSUE

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officernickwilde
  
Positive comment ago
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Its worth noting that Blender also has a mature video editor built in (that have always received much less attention than what it deserves).

https://youtu.be/b9_8hZndDcM

In the realm of 3D, it does most things very well, with the exceptions of scene building & texture painting

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0
neoOpus
  
Positive comment ago
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The best freeware ever created! There is also an amazing and enthusiastic community around it.

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MarMado
  
Positive comment ago
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Free and excellent!

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teeaggo
  
Positive comment ago
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Its complete, its open, its free!

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onkoe
  
Positive comment ago
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An open source implementation of many different applications. 2D animation, 3D animation, video editing, and VFX.

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Tags

  • 3D Modeler
  • Animation
  • Video Editor
  • VFX
  • Motion Graphics
  • Vector Graphic
  • Game Engine
  • 3D Graphics
  • sculpting
  • modeling
  • terrain-generator
  • landscape
  • terrain
  • Drafting
  • Mapping
  • Video Compositing

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