Pygame is described as 'set of Python modules designed for writing video games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language' and is an app in the Development category. There are more than 50 alternatives to Pygame for a variety of platforms, including Windows, Mac, Linux, iPhone and iPad. The best alternative is Godot Engine, which is both free and Open Source. Other great apps like Pygame are Unity (Freemium), LÖVE (Free, Open Source), Torque 3D (Free, Open Source) and OGRE (Free, Open Source).
Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia programming. They handle common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc.
Cerberus X is a cross-platform, easy to learn object-oriented programming language focusing on game development with a powerful set of APIs that make it easy to draw lightning fast graphics on all supported platforms To achieve this, Cerberus X translate our code to the target...
batari Basic (bB) is a BASIC-like language for creating Atari 2600 games. It creates a binary file that can be run on an Atari 2600 emulator or the binary file may be used to make a cartridge that will operate on a real Atari 2600.
The Seclusion Game Engine ("SGE", pronounced like "sage") is a general-purpose libre open source 2-D game engine for Python. It takes care of several details for you so you can focus on the game itself.
Very fast BASIC like programming language for console and gui applications, automate process, automate data exchange, connect to databases, send mails, ftp, rest api, parsing, tokenizing, files, OpenGl, graphics, sound, printing ... much more.
ZModeler (or Zanoza Modeler) is a 3D modeling application. It is aimed at modelers who model for computer games such as 18 Wheels of Steel, Grand Theft Auto, Need for Speed, Midtown Madness or similar video games.
A refreshingly simple data-driven game engine built in Rust. Free and Open Source Forever! Data Driven All engine and game logic uses Bevy ECS, a custom Entity Component System - Fast: Massively Parallel and Cache-Friendly.