Moai SDK is an embeddable cross-platform game development SDK written in C++ and scriptable in Lua. You can use Moai to write games or apps, or you can embed Moai in other programs. You can also use Moai as an overlay in your apps.



Pygame is described as 'Set of Python modules designed for writing video games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language' and is an app in the development category. There are more than 50 alternatives to Pygame for a variety of platforms, including Windows, Linux, Mac, iPhone and Android apps. The best Pygame alternative is Godot Engine, which is both free and Open Source. Other great apps like Pygame are Unity, LÖVE, microStudio and Bevy Game Engine.
Moai SDK is an embeddable cross-platform game development SDK written in C++ and scriptable in Lua. You can use Moai to write games or apps, or you can embed Moai in other programs. You can also use Moai as an overlay in your apps.



Mycosm is a platform for creating 3D applications, designed to be used by a broad range of developers for many industries. For example, games, engineering simulation, education, visualization, decision support etc. Mycosm consists of a studio tool and freely distributable player.




GameplayKit is an object-oriented framework that provides foundational tools and technologies for building games in iOS, macOS, and tvOS using the Swift programming language and 3rd party rendering and multimedia libraries such as SpriteKit.
BlitzMax is a strongly-typed, garbage-collected, open-source, cross-platform programming language with built-in support for advanced 2D graphics, sound, unicode and is ideally suited to making all kinds of apps and games.

two is an all-purpose c++ app prototyping library, focused towards live graphical apps and games.




MOS is a lightweight cross platform game engine/library, written in modern C++. Some of the included functionality is: 3D mesh rendering, physically based material model, global illumination, particle rendering, text rendering, collision detection, 3D audio playback and asset...

Ursina makes it easier to develop games, visualizations and other kinds software. The concise API combined with the power of the Python programming language, makes life easier for the developer so they can focus on what they are making.


The Forge is a cross-platform rendering framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, Switch and Stadia. Particularly, the graphics layer of The Forge supports cross-platform descriptor management, multi-threaded and asynchronous resource loading, shader...




Simurban® is a 3D simulation software suite that allows users to create, view and interact with accurate and photorealistic models of any built environment. Ideal for development assessment, strategic planning and design.




Cave Engine is a Simple, easy to use, 3D desktop Game Engine that is scriptable in Python.



Solar2D is a Lua based cross-platform framework with focus on ease of iterations and usage. ideal for rapidly creating apps and games for mobile devices and desktop systems.

