LuxCoreRender is a physically based and unbiased rendering engine. Based on state of the art algorithms, LuxCoreRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality.
LuxCoreRender is and will always be free software, both for private and commercial use. It is being developed by people with a passion for programming and for computer graphics who like sharing their work. We encourage you to download LuxCoreRender and use it to express your artistic ideas. More Info »
LuxCoreRender is licensed under the Apache Public License v2.0 and free for both personal or commercial use. The program runs on Windows, Mac OS X and Linux.
The plan for LuxRender v2.0 has been defined during the 2013 summer and one of the major components is a new LuxRender C++ and Python API. The old C API suffers of many limitations when it comes to modern features like dynamic scene editing and interactive rendering so it has been decided to write a completely new API instead of improving the old one. LuxCore is the name of the new C++/Python API. It offers all the features shown by SLG (aka SmallLuxGPU) in the past (in terms of dynamic camera, textures, materials, objects, etc. editing) and more.
During the 2017 winter, LuxCoreRender v2.0 was defined as a LuxCore API focused render package, dropping any old code related to LuxRender v1.x. A new web site, forum, wiki, Blender exported, etc. were developed in order mark a new fresh project re-start.
Lux(Core)Render is a 10+ year old opensource project.