DDRoom is a digital photo processing cross-platform desktop application with rich features, and emphasis on accuracy, performance and interactivity. It was created from a scratch, written on C++11 with Qt library and intense concurrency usage, and released under GPLv3 license.
Some highlights of that project:
- custom Bayer demosaicing algorithm; - a wide variety of interactive filters for geometry and colour manipulations; - geometry conversions are done in one resampling pass after coordinates tracing of the resulting pixels, to keep sharpness; - colour manipulations are done within the CIECAM02 colour appearance model in terms of 'brightness' 'saturation' and 'hue', for the best colours accuracy. - batch processing etc..
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