Create and manage your own space program, build and fly spacecraft, and try to conquer space.
Cost / License
- Paid
- Proprietary
Application type
Platforms
- Mac
- Windows
- Linux
- Steam
- Playstation
- Xbox




Create and manage your own space program, build and fly spacecraft, and try to conquer space.




An open source physics engine made for constructing 2D dynamic body simulations using Verlet iteration and written in JavaScript.


Artificial LIfe ENvironment (ALIEN) is an artificial life simulation tool based on a specialized 2D particle engine in CUDA for soft bodies and fluids. Each simulated body consists of a network of particles that can be upgraded with higher-level functions, ranging from pure...




Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.



Future of Aerospace Simulation. Platform for rapid design, testing & simulation of drones, satellites & aerospace control systems.

LittleJS is a fast lightweight open source HTML5 game engine for modern web development. Its small footprint is packed with a comprehensive feature set including hybrid rendering, physics, particles, sound effects, music, and input handling.

Educational 2D-Engine based on pygame.
This engine is a higher-level 2D Engine based on pygame. The goal is to program game as easy and as fast as possible, with as few lines of code as possible, without dealing with low-level graphics programming.


MuJoCo is a free and open source physics engine that aims to facilitate research and development in robotics, biomechanics, graphics and animation, and other areas where fast and accurate simulation is needed.

BepuPhysics is a pure C# 3D real-time physics simulation library. The BepuPhysics and BepuUtilities libraries target .NET Standard 2.0 and should work on any supported platform. The demos are built on .NET Core 2.1 and require DX11.

Matali Physics is an advanced, multi-platform, high-performance 3d physics engine intended for games, virtual reality and physics-based simulations.



ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction.




Project Chrono is a physics-based simulation infrastructure based on a platform-independent, open-source design in C++.


ReactPhysics3D is an open-source, C++ physics engine library that can be used in 3D simulations and games.

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
