Matter.js Alternatives
Matter.js is described as 'Is 2D rigid body physics engine for the web, using JavaScript and HTML5' and is an app in the development category. There are seven alternatives to Matter.js for a variety of platforms, including Windows, Linux, Mac, Android and iPhone apps. The best Matter.js alternative is Bullet Physics, which is both free and Open Source. Other great apps like Matter.js are verlet-js, MuJoCo, Project Chrono and ReactPhysics3D.
- Free • Open Source
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
License model
- Free • Open Source
Platforms
- Mac
- Windows
- Linux
- Android
- iPhone
- iPad
- Verge3D
- Emscripten
- Playstation
- Xbox
- Godot Engine
- Blender
Bullet Physics Features
An open source physics engine made for constructing 2D dynamic body simulations using Verlet iteration and written in JavaScript.
License model
- Free • Open Source
Platforms
- Mac
- Windows
- Linux
MuJoCo stands for Multi-Joint dynamics with Contact. It is a general purpose physics engine that aims to facilitate research and development in robotics, biomechanics, graphics and animation, machine learning, and other areas that demand fast and accurate simulation of...
License model
- Free • Open Source
Platforms
- Mac
- Windows
- Linux
Project Chrono is a physics-based simulation infrastructure based on a platform-independent, open-source design in C++.
License model
- Free • Open Source
Country of Origin
United States
Platforms
- Mac
- Windows
- Linux
ReactPhysics3D is an open-source, C++ physics engine library that can be used in 3D simulations and games.
License model
- Free • Open Source
Platforms
- Mac
- Windows
- Linux
BepuPhysics is a pure C# 3D real-time physics simulation library. The BepuPhysics and BepuUtilities libraries target .NET Standard 2.0 and should work on any supported platform. The demos are built on .NET Core 2.1 and require DX11.
License model
- Free • Open Source
Platforms
- Windows
ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction.
License model
- Free • Open Source
Platforms
- Mac
- Windows
- Linux
- Android
- iPhone
- Android Tablet
- BSD
- iPad
- Solaris
- OpenSolaris
- MinGW
- Microsoft Visual Studio
- GNU Make