Cost / License
- Freemium
- Open Source (Apache-2.0)
Application types
Platforms
- Windows
- Online
- Android
- iPhone
- Android SDK
- C#
- Apple Swift
- React






WinPcap is the first successful port of libpcap (originally developed for Unix-like operating systems) for Windows.


Telerik's UI for UWP is built to target UWP Windows 10 application development and deliver a unique experience based on the Microsoft UX guidelines for Windows Runtime apps.

Thumbr.io is a powerful image thumbnails and processing on the fly for developers. Serve responsive images, cropping, compress, and generate website and doc previews.
A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy API calls and the requirement of commercial programmers.
Keyframes is a ibrary for converting Adobe After Effects based animations to a data format and playing it back on Android and iOS devices.
Crystal Space is a mature, full-featured Software Development Kit (SDK) providing real-time 3D graphics for applications such as games and virtual reality. It is free (LGPL) and cross-platform (Windows, GNU/Linux, Mac OS X).




serf library is a C-based HTTP client library built upon the Apache Portable Runtime (APR) library. It multiplexes connections, running the read/write communication asynchronously.
We know how hard it is to get PDF rendering done right on the iOS platform. The small memory and slow CPU conditions make it very hard to achieve blazing fast PDF rendering. You can now rely on PDFTouch SDK for rendering PDF pages in your apps and save months of development...



BepuPhysics is a pure C# 3D real-time physics simulation library. The BepuPhysics and BepuUtilities libraries target .NET Standard 2.0 and should work on any supported platform. The demos are built on .NET Core 2.1 and require DX11.

Title Brush Toolkit from Google lets you use Tilt Brush data in your creative projects. It's composed of a set of assets, including scripts for importing and manipulating Tilt Brush sketches in Unity .

Matali Physics is an advanced, multi-platform, high-performance 3d physics engine intended for games, virtual reality and physics-based simulations.



CBFS Disk allows you to create virtual disk drives formatted as FAT, NTFS, or any other filesystem with just a few lines of code. The contents of each virtual disk drive are stored in a single contiguous block of data, managed by the CBFS Disk system driver itself.

Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more. EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++, mainly known for its innovative entity-component-system (ECS) model.

CBFS Storage is an all-in-one file storage solution that allows you to create and embed a high-performance filesystem anywhere—hard drives, flash cards, custom-built hardware, database records, raw memory, and anywhere else data can be persisted.

ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction.




Open-source registry for modern JavaScript, natively supporting TypeScript with cross-runtime modules that integrate seamlessly into existing setups.


