
EnTT
Header-only C++ game development library with innovative ECS (Entity-Component-System).
- Free • Proprietary
- Self-Hosted
What is EnTT?
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more. EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++, mainly known for its innovative entity-component-system (ECS) model.
Among others, it's used in Minecraft by Mojang and the ArcGIS Runtime SDKs by Esri.
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Supported Languages
- English
GitHub repository
- 7,932 Stars
- 750 Forks
- 11 Open Issues
- Updated
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Post a comment/reviewTags
- ecs
- development
- Library
- programming
- Entity Component System
- development-library
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