QUIDAM 3 for Mac reinvents character modeling to make it natural and productive.
QUIDAM 3 allows you to compose your character with the many anatomical parts and props available, or import your own objects directly to place them on the skeleton. QUIDAM 3's Sculpture Studio offers a complete set of original, powerful, and natural sculpting tools to let you knead and put the finishing touches on your character. It’s you who signs your character, not the software!
9 Model Packs (dynamic character bases)
Realtime advanced OpenGL visualization
Combination of anatomical elements
Realtime edition of the models proportions
Sculpture Studio, natural and direct retouching tools
Posing Studio, Advanced skinning module
Texture Studio, colors, textures, bumps, normal maps, envmaps etc.
Direct realtime 3D Paint
Ray-tracing, Scanline and cartoon renderings
Precise control of the base mesh (exportable for retouching, subdivision, animation)
'X Mode' (you can adjust the Low Poly to resemble its high resolution subdivided counterpart)
Calibration for all accessories to the 'Low Poly' version of the characters
Unique tool to accentuate and relax the 3D forms by differential offset
UV maps export in vectorial format
Export plug-in for OBJ and QDM 3D format
Export 2D of images and associated channels
Direct export in COLLADA format
Export plug-in for 3D Studio Max
Export plug-in for Maya
Licensing right to integrate an unlimited number of QUIDAM models into applications
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