

KenShape
Generate 3D models based on 2D pixel art drawn using various shapes.
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KenShape News & Activities
Recent News
Recent activities
POX removed KenShape as alternative to Autodesk Maya
KenShape information
What is KenShape?
Draw in 2D, set the depth for each pixel and generate 3D models!
Step A: Draw using shapes and colors Step B: Set the desired depth for each pixel Step C: Generate a 3D model
Generated models can be exported to various 3D formats compatible with most game engines1, or as .vox files compatible with voxel software2 like MagicaVoxel.
• If you can draw pixel art you can create a 3D model
• Choose from OBJ, FBX, DAE, glTF, VOX or STL file formats
• Don't need 3D? Export your creation as a 2D vector (SVG) file
• Choose between vertex colors, a map or an unwrapped UV map!
KenShape is extremely easy to use, but keep these restrictions in mind:
Restriction A: Extruding pixels means models look the same from both sides. Restriction B: The maximum size for art is 32×32, the maximum number of colors is 16. Restriction C: Models are automatically optimized, but can be further optimized by hand.
Includes all features, DRM-free and free updates.











