Kingdoms of Amalur features "5 distinct regions... 4 playable races, and 3 class trees with 22 abilities per tree." The four playable races are the Almain (Civilized Humans), the Dokkalfar (Dark Elves), the Ljosalfar (Light Elves), and the Varani (Nomadic Humans).



















































































This game is more similar to diablo, D&D, or possibly even baulders gate. Heres why: top down view not 3rd person, does not have any kind of jumping/climbing mechanics, and most importantly it lacks any kind of crafting system, regardless of it being almost non existent in gothic 1.