Welcome to the home of GameMaker, the fastest and friendliest cross-platform game development technology out there. GameMaker has been completely redeveloped with usability and efficiency at its core, allowing developers to create games within a single code base and then publish...




GameMaker vs Godot Engine Comments
Gamemaker is a TERRIBLE alternative to any engine at all. here's why: Proprietary + Freemium: Godot, Bevy, and a lot of other game engines are open source and free, gamemaker has paywalls bad GUI system: instead of dragging elements like on godot, you need to manually code them. Limited: godot supports 2d and 3d, while godot's 3d is not as advanced as unitys or unreals, it can definetly achieve photorealism, gamemaker is totally focused on 2D, and even the 2D is limited if you want to develop, USE GODOT, even if you want to develop a application, godot's GUI system is the best in market.

- GameMaker is Freemium and Proprietary





























































Their move from 1.x to 2.0 pissed a lot of people, because suddenly all the perpetual licenses were stuck with the now discontinued 1.x version, while 2.x is subscription only.
The free/demo version lets you use the whole program and all features EXCEPT export. So you have the option of only subscribing when you actually have finished your game and cancel afterwards.