

EnTT
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Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more. EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++, mainly known for its innovative entity-component-system (ECS) model.
Cost / License
- Free
- Proprietary
Platforms
- Self-Hosted
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Tags
- ecs
- development
- Library
- programming
- Entity Component System
- development-library
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Post comment/reviewWhat is EnTT?
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more. EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++, mainly known for its innovative entity-component-system (ECS) model.
Among others, it's used in Minecraft by Mojang and the ArcGIS Runtime SDKs by Esri.




