Second Life is an online virtual world, developed and owned by the San Francisco-based firm Linden Lab and launched on June 23, 2003.
- - Second Life is the most popular Windows, Mac & Linux alternative to ActiveWorlds.
- - Second Life is the most popular free alternative to ActiveWorlds.
Second Life Features
OpenSimulator is an open-source server platform for hosting virtual worlds and the Metaverse. It is largely compatible with the virtual world Second Life but compatibility is not a design goal.
- - OpenSimulator is the most popular Open Source alternative to ActiveWorlds.
Imagine a world where anything is possible. Join a game of capture the flag in outer space. Share stories around a campfire while roasting marshmallows, then moments later experience a retro game of bowling with an alien and robot.
IMVU is a 3D based social network using avatars, with user created rooms and high levels of avatar and room customisation. (Room creation requires the PC or Mac client).
- - IMVU is the most popular Web-based, Android, iPhone, iPad & Android Tablet alternative to ActiveWorlds.
Join the worlds largest virtual hangout where you can meet and make friends. Design your own rooms, collect cool furniture, throw parties and so much more! Create your FREE Habbo today!
Vircadia is an open-source 3D interface and server solution that allows for vast social & educational environments to be created and lived in while also being shared in real-time with others.
PLAY, CREATE, PARTY! Tower Unite is a community-based virtual world party game with online games, entertainment, activities, and absolutely NO microtransactions.
- - Tower Unite is the most popular commercial alternative to ActiveWorlds.
In Facebook Horizon, not only can you explore the virtual world as it grows and changes, but you can discover all sorts of new things that interest and inspire you. Experience gravity defying, distance spanning, genre bending games of all types.
Facebook Horizon Features
The platform enables user-created 3D spaces where people can create and share interactive social experiences, such as playing games, watching videos, and having conversations in VR.