

Super ZSNES
GPU-powered SNES emulator offering advanced CPU, audio, and PPU accuracy, high-res Mode 7, redesigned high-definition interface, fast forward, rewind, cheats, save states, and a Super Enhancement Engine for game-specific enhancements, available on multiple platforms.
Cost / License
- Free
- Proprietary
Application type
Platforms
- Mac
- Windows
- Linux
- Android
- Android Tablet
Features
- Ad-free
- Hardware Accelerated
- Works Offline
- No registration required
- Overclock
- GPU Acceleration
Super ZSNES News & Activities
Recent activities
- jethro_tull reviewed Super ZSNES
Running on Linux Mint 22.3 with an RX6600 shortly after the .100b version release. Most titles use 30 to 50 percent of GPU during gameplay. Enhancements for supported titles can be toggled on and off with the escape key, and add things like widescreen support, enhanced resolution, textures and audio, overclocking, with support for future mods that the community can come up with later. Great nostalgia factor with the old-school interface, rocking Castlevania like it's 1992.
- jethro_tull liked Super ZSNES
POX added Super ZSNES as alternative to Ares (Formerly Higan / BSNES), Snes9x, RetroArch and Ares Emulator- jethro_tull added Super ZSNES
jethro_tull added Super ZSNES as alternative to Ares (Formerly Higan / BSNES), Snes9x, RetroArch and Ares Emulator
Super ZSNES information
What is Super ZSNES?
The two original developers of ZSNES are finally back together! Introducing SUPER ZSNES! Re-written completely from scratch, this GPU-powered SNES emulator is here to bring you the following: some of what is familiar, some of what's new, and then some of what goes beyond.
Key features:
- Far more accurate CPU and Audio cores than the original ZSNES
- GPU-powered PPU core to allow for hi-res Mode 7 and special per-game enhancement features
- Classic UI with falling snow, modernized with higher definition and improved UX
- Fast forward, rewind, save states, auto save history, save bookmarks, cheat codes, quick load, and more
- No Vibe Coding. Classic development style.
- Super Enhancement Engine, where the ZSNES developers are enhancing the games one at a time
Super enhancement engine:
Currently implemented with support for 7 popular games. Support for more games will keep increasing as this emulator is in development.
- High Resolution - Not just an auto upscalar, but an internal drawing program is used to make sure that the higher resolution details can be manually drawn to look nice and crisp.
- Texture/Normal Map - Adds some nice details to the backgrounds to give them a higher resolution look.
- Overclock - Select games often filled with slowdown are overclocked.
- Wide Screen (where available) - We enable widescreen whenever the game is internally coded to support partial or full widescreen.
- Uncompressed Audio Replacement - We curate and pick uncompressed audio samples to replace original highly compressed audio samples.
- 3D - Currently only supported on perspective-style Mode 7, replaces tiles with 3D height mapped data.
- All enhancements can be individually disabled to suit your play style.
Note: Enhancement data contains no ROM or copyrighted data. You will need to provide the ROMs. Do not ask the developers for ROMs.








Comments and Reviews
Running on Linux Mint 22.3 with an RX6600 shortly after the .100b version release. Most titles use 30 to 50 percent of GPU during gameplay. Enhancements for supported titles can be toggled on and off with the escape key, and add things like widescreen support, enhanced resolution, textures and audio, overclocking, with support for future mods that the community can come up with later. Great nostalgia factor with the old-school interface, rocking Castlevania like it's 1992.