SculptGL icon
SculptGL icon

SculptGL

SculptGL is a browser-based 3d-modeling application.

SculptGL screenshot 1

Cost / License

  • Free
  • Open Source (MIT)

Application type

Alerts

  • Discontinued

Platforms

  • Online
Discontinued

From GitHub: "DEVELOPMENT STOPPED I'm now working on Nomad Sculpt instead."

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Features

  1.  PBR Shaders
  2.  Browser-based

SculptGL News & Activities

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SculptGL information

AlternativeTo Category

Photos & Graphics

GitHub repository

  •  1,504 Stars
  •  415 Forks
  •  17 Open Issues
  •   Updated  (Archived)
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Official Links

What is SculptGL?

SculptGL is a small sculpting application powered by JavaScript and webGL.

MAIN FEATURES :

  • Sculpting tools
  • Standard tools : Brush, Inflate, Smooth, Twist, Drag, etc
  • PBR Vertex Painting (color, roughness, metalness)
  • Alpha texture support for each tools
  • Multiresolution sculpting
  • Quad-tri Subdivison (catmull-clark/loop)
  • Reversion (compute opposite of subdvision if possible)
  • Navigating from low/high poly level subdiv will retain sculpting changes
  • keep UVs (both reversion and subdivison)
  • Voxel remeshing
  • Uses SurfaceNets meshing algorithm (produces quad-only mesh)
  • Uniform remeshing (quads will have the same size)
  • Can also create non-manifold vertex :(
  • In case of a non closed mesh, a naive holefilling algorithm is performed first
  • Deletes UV
  • Dynamic topology
  • Triangles only
  • Operates in real time
  • Local subdivision (create new triangles)
  • Local decimation (deletes triangles)
  • Deletes UV
  • Supports OBJ, PLY, STL import/export
  • Reads vertex color
  • Optimizes post and pre transform cache (tipsy algorithm)
  • Undo/Redo support

SculptGL Videos