SPRAWL 96 is a celebration of our retro shooter SPRAWL, released for the first anniversary of SPRAWL's release. It’s also our way of giving thanks and giving back to the communities which made SPRAWL possible.




Cube 2: Sauerbraten is described as 'Free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS' and is a popular first-person shooter in the games category. There are more than 25 games similar to Cube 2: Sauerbraten for a variety of platforms, including Windows, Linux, Mac, Steam and Flathub apps. The best Cube 2: Sauerbraten alternative is Xonotic, which is both free and Open Source. Other Cube 2: Sauerbraten like games are Counter-Strike, Unreal Tournament, Quake and Call of Duty.
SPRAWL 96 is a celebration of our retro shooter SPRAWL, released for the first anniversary of SPRAWL's release. It’s also our way of giving thanks and giving back to the communities which made SPRAWL possible.




Ballistic Overkill is a fast paced PvP shooter. Easy pick up and play, no complicated setups or rules: it’s kill or be killed! Select a class with unique skills and arsenal to play. No wimpy classes. In Ballistic, everyone is a killer!.


Blacklight Retribution is a fast paced, adrenaline pumping free to play first person shooter (FPS) based in a futuristic urban warzone. Blacklight Retribution provides FPS enthusiasts with a massive arsenal of weaponry and gear ranging from bleeding edge side arms to massive...




Cross Fire is a free online first-person shooter featuring persistent rankings and five game modes – including the exclusive stealth-action Ghost Mode.








Shoot'Em Down and Shoot'Em Down II are two first person shooter games adjusted to the death-match style. Four player teams fight against 4-6 player opposing teams.




Syphon Filter is a third-person shooter video game series, developed by Bend Studio, known for its blend of action, stealth, and puzzle-solving elements, following the protagonist Gabe Logan's missions to rid the world of the Syphon Filter virus.



