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Rigby2D icon

Rigby2D

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Open-source 2D skeletal animation editor for games and film. AutoRig layered PSDs, animate with meshes, IK and physics, lip-sync from audio, render video, export JSON/.skel. JavaScript, Rust, Godot and Unity runtimes. Built-in MCP server for AI assistants. Docs: rigby2d.com/docs.

The editor with NILA

Cost / License

  • Free
  • Open Source

Application type

Since

  • New

Platforms

  • Mac
  • Windows
  • Linux
  • Online
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GitHub repository

  •  93 Stars
  •  11 Forks
  •  2 Open Issues
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Rigby2D was added to AlternativeTo by Jaisurya-Chandrasekar on and this page was last updated .

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What is Rigby2D?

Rigby2D is a free, open-source 2D skeletal animation editor for games and film.

Rig a character with bones, weighted meshes, IK, physics and clipping, or let AutoRig turn a layered PSD into an editable rig in one step. Animate with a dopesheet, graph editor, onion skin and pose library. Render film with a camera, audio tracks and lip-sync from audio to PNG sequences, WebM with alpha or MP4 at 4K.

Ship the same character to Godot, Unity, Phaser, JavaScript or Rust with free, open-source runtimes: no license fee and no revenue limit. Rigby2D opens Spine (3.8 to 4.3) and DragonBones projects directly, so you can bring your existing characters.

Also: Python scripting and an add-on marketplace, a built-in MCP server for AI assistants, and the full editor in your browser with nothing to install.

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