Cost / License
- Paid
- Proprietary
Platforms
- Mac
- Windows
- Sketchup



MoonRay is described as 'Is DreamWorks Animation’s in-house 3D renderer, used to render all DreamWorks movies since How To Train Your Dragon: The Hidden World' and is an app. There are more than 25 alternatives to MoonRay for a variety of platforms, including Windows, Mac, Linux, Sketchup and Autodesk 3ds Max apps. The best MoonRay alternative is LuxCoreRender, which is both free and Open Source. Other great apps like MoonRay are POV-Ray, Cycles Renderer, RenderMan and Keyshot.



Indigo RT is a new rendering solution which delivers unmatched value in the high end rendering market.



Artlantis Studio is the ideal tool for anyone who wants very high resolution rendering not only for images, but for QuickTime VR Panoramas, Objects and animations as well.
3Delight is a fast, high quality, RenderMan®-compliant renderer designed to produce photo-realistic images in demanding production environments. The renderer was introduced to the public in the year 2000 after being used for more than a year as the sole renderer in a sister...
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore...




Maverick Studio is a GPU-accelerated render engine for engineers, designers and artists. Capable of outstanding quality and performance, it packs an impressive list of features at an aggressive price point. Anyone can try it for free, for 30 days.





Kray is the fastest global illumination renderer for LightWave.
Kray is a state of the art Global Illumination renderer that allows very fast and accurate rendering of scenes where indirect light plays important role. It includes most advanced modern algorithms and optimizations.



FurryBall is the first unique real-time GPU renderer in production quality implemented directly into Maya. No more time-consuming exports, waiting and tuning in new applications!!




VirtualRender is yet another LightWave renderer. The difference from other solutions is that it does not use physical memory for framebuffer allowing to render the biggest imaginable scenes without using virtual memory, which slow down rendering a lot, or which immediately...



Realtime rendering, giving you instant feedback on every step of your work. Interactive texturing, lighting, shadows and radiosity. Even Nodes! The key tool to efficient LightWave workflow.

