HandPlane Baker is described as 'Handplane Baker is a free baking tool for a production environment that processes extremely dense models easily'. There are more than 10 alternatives to HandPlane Baker for Windows, Linux and Mac. The best alternative is AwesomeBump, which is both free and Open Source. Other great apps like HandPlane Baker are Quixel Suite (Freemium), Laigter (Free, Open Source), xNormal (Free) and Knald (Paid).
AwesomeBump is an open source program designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time.
Quixel was founded in 2011 by Teddy Bergsman and Waqar Azim, based on the vision of substantially speeding up how creators build digital environments, by giving them access to a vast and ever-expanding library of 3D building blocks, and easy-to-use tools to greatly simplify the...
xNormal is an application to generate normal / ambient occlusion / displacement maps. It can also project the texture of the highpoly model into the lowpoly mesh ( complete texture transfer, even with different topologies ).
Knald is the world’s first GPU powered solution for generating “bake quality” textures from any 2D source texture. Knald generates textures commonly used to create games, like Normal, Derivative, Displacement/Height, Ambient Occlusion, Concavity and Convexity maps.
NVIDIA Melody creates high quality normal maps that make a low-poly model look like a high-poly model. Simply load your low-poly working model, then load your high-poly reference model, click the "Generate Normal Map" button and watch Melody go to town.