hikari [ja. Light] is a stacking Wayland compositor which is actively developed on FreeBSD but also supports Linux.
Cost / License
- Free
- Open Source
Platforms
- Linux
- BSD




Cocoa-Way is described as 'Native macOS Wayland Compositor written in Rust using Smithay. Experience seamless Linux app streaming on macOS without XQuartz' and is a wayland compositor in the os & utilities category. There are more than 25 alternatives to Cocoa-Way for a variety of platforms, including Linux, Wayland, BSD, Mac and Windows apps. The best Cocoa-Way alternative is Hyprland, which is both free and Open Source. Other great apps like Cocoa-Way are niri, Sway, i3 and Openbox.
hikari [ja. Light] is a stacking Wayland compositor which is actively developed on FreeBSD but also supports Linux.




Labwc stands for Lab Wayland Compositor, where lab can mean any of the following:









Left is a tiling window manager written in rust for stability and performance. The core of left is designed to do one thing and one thing well. Be a window manager. Because you probably want more than just a black screen LeftWM is built around the concept of theming.






Pinnacle is a Wayland compositor built in Rust using Smithay. It's my attempt at creating something like AwesomeWM for Wayland.

A Wayland compositor based on Mir. It features a tiling window manager at its core, very much in the style of i3 and sway. The intention is to build a compositor that is flashier and more feature-rich than either of those compositors, like swayfx.


An autotile manager for Plasma 6. An (unofficial) spiritual successor to Bismuth built on KWin 6. The descendant of autotile.

dwl is a compact, hackable compositor for Wayland based on wlroots. It is intended to fill the same space in the Wayland world that dwm does in X11, primarily in terms of functionality, and secondarily in terms of philosophy. Like dwm, dwl is:




PyTyle is an extremely versatile and extensible tiling manager that is meant to be used on top of EWMH window managers. Its feature set was modeled after the basic tiling features of XMonad.
