sdlBasic is a small, efficient and multiplatform basic interpreter aimed to game creation using the power of SDL library, it was inspired by the old and glorious AMOS.
Cost / License
- Free
- Open Source
Alerts
- Discontinued
Platforms
- Windows
- Linux


BlitzMax is described as 'Versatile desktop development environment for developers of all shapes and sizes' and is a game development tool in the development category. There are more than 10 alternatives to BlitzMax for a variety of platforms, including Windows, Linux, Mac, iPhone and Android apps. The best BlitzMax alternative is GDevelop, which is both free and Open Source. Other great apps like BlitzMax are Adventure Game Studio, Panda3D, Flax Engine and ClickTeam Fusion.
sdlBasic is a small, efficient and multiplatform basic interpreter aimed to game creation using the power of SDL library, it was inspired by the old and glorious AMOS.


DarkBASIC Professional is an advanced game development package built on the BASIC language, features more than 1000 commands that are geared towards game development, giving you an extremely powerful tool that is easy to use.



PlayBasic is a game programming language that gives new programmers the flexibility and feature set for rapid game development, without the complexity or cost. So everybody can experience the challenge of game programming again!



Monkey 2 is a cross platform programming language aiming at game development. Write your code once in an easy to use language called the Monkey code and publish to multiple platforms. The Monkey code compile to native code best for each platform such as Java and JavaScript so...


BlitzMax is a strongly-typed, garbage-collected, open-source, cross-platform programming language with built-in support for advanced 2D graphics, sound, unicode and is ideally suited to making all kinds of apps and games.

SpriteKit is a general-purpose framework for drawing shapes, particles, text, images, and video in two dimensions. It leverages Metal to achieve high-performance battery-efficient rendering and 2d games and other graphics-intensive apps.


GameplayKit is an object-oriented framework that provides foundational tools and technologies for building games in iOS, macOS, and tvOS using the Swift programming language and 3rd party rendering and multimedia libraries such as SpriteKit.
GLBasic is a cross-platform programming language aiming at game development with OpenGL.



RCBasic is a free and open source dialect of the BASIC programming language. It is intended to be a simple and powerful language for developing games and multimedia software with many built-in functions to aid in game and multimedia application development.


