Amazon Luna is slowly starting to die, killing game purchases & third party subscriptions

Amazon Luna is slowly starting to die, killing game purchases & third party subscriptions

While the news is not yet that the service has shut down, that day doesn't seem far off, as Amazon has just announced major changes to its game streaming service Amazon Luna, with support for individual game purchases, third party subscriptions, and the Bring Your Own Library feature all being removed. Until now, Luna was not limited to Amazon’s own subscription catalog, as users could also buy some games directly through Luna and stream titles from linked services such as EA, Ubisoft, and GOG. This this new direction, users can no longer buy individual games on Luna, and any titles previously purchased through the service will remain playable only until June 10, 2026, after which they will be removed from Luna libraries. Amazon also says there will be no refunds for past à-la-carte purchases, and "all sales are final".

Luna is also ending Bring Your Own Library support, including integrations with EA, Ubisoft, and GOG. These features will stop working on June 3, 2026. Players will still keep ownership of games bought through those original storefronts, but they will no longer be able to use Luna to stream them. Affected users will be able to download their Luna save data for 90 days starting June 10, although Amazon warns that compatibility depends on each game and platform. Ubisoft+ and Jackbox Games subscriptions through Luna are also being discontinued, with new subscriptions no longer available and current ones set to be cancelled at the end of the user’s next billing cycle or by June 10, 2026. Amazon says users should manually cancel if they want to avoid one final renewal.

In practice, Luna is moving away from being a more flexible hub for games people already owned or subscribed to elsewhere, and closer to a closed subscription service centered on Amazon’s own catalog, which makes the comparison to the now defunct Google Stadia hard to ignore.

by Mauricio B. Holguin

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Comments

guru-jksun
1

This is exactly why people are hesitant about cloud gaming. You pay for games, then one day the platform decides you can't play them anymore. June 10 deadline to lose purchased games is rough. It really makes you appreciate platforms where you actually own your downloads.

BorisF
1

"All sales are final."

WTF. The point of buying digitally is that you are buying a license and not the product. By this logic, the license should be transferred to another platform that has this game. Amazon can definitely afford it. Not cool, Amazon.

3 replies
guck_foogle

Those don't sound like the terms 'buying' or 'sale' that I grew up with, and I will never accept them as such. They sound more like 'renting' or 'leasing'.

Personally, I won't 'buy' something that I can't keep and don't have full control over.

BorisF

I try not to "buy" this way either. But the facts are that if you have a digital asset that is not DRM-free or the one that is on some streaming or gaming platform, it is now "licensing" and not "buying." Regardless of what the "buy" button says.

Douze

If buying isn't owning, piracy isn't stealing.

RDF0909
2

Hearts out to the shareholders 💓I pray their billion dollar portfolios do EXTRA well this year 😁

3 replies
BorisF

Stop talking nonsense. This is not about shareholders. If a platform or product is unprofitable and unlikely to become so, no company should have to keep it running indefinitely. On the other hand, Amazon should compensate customers in some form. In fact, any company that is going to take the cancellation route and is still very profitable from other ventures should have a compensation plan. I would say, if a company does not have such a plan, do not build a digital library with them.

Kalcinator558

All hail the Saint Market

RDF0909

Boris out here with Reddit-tier comprehension - as always.

Gu