Godot Engine 4.2 released with new features, AMD FSR 2.2 support, and 1800+ enhancements
Nov 30, 2023 at 9:20 PM

Godot Engine 4.2 released with new features, AMD FSR 2.2 support, and 1800+ enhancements

Godot Engine 4.2 has been officially released, advancing the capabilities of this free, open-source game engine. This version follows the recent releases of Godot 4.0 and 4.1, reflecting the continuous development efforts. A total of 359 contributors enabled this release by submitting over 1800 enhancements over a period of five months.

Significant new features and improvements include AMD FSR 2.2 support, navigation mesh updates, tilemap system enhancements, GDScript code regions, UI and workflow improvements, rendering performance upgrades, and editor stability improvements, improved gamepad support, and builds for ARM Linux, among others. The announcement promises more extensive changes and anticipates further improvements as active contribution continues.

The 4.2 update includes crucial bugfixes and introduces new features, further developing Godot 4 as a tool for game and app creation. A comprehensive changelog is provided for those who want a detailed list of changes, complete with links to related commits and pull requests.

Nov 30, 2023 by Mauricio B. Holguin

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Godot Engine is a cross-platform game engine designed for the creation of both 2D and 3D games. With a unified interface, it offers a comprehensive set of common tools, enabling users to concentrate on game development instead of tool creation. Key features include 3D Game Engine, 2D Game Engine, and Cross-Platform compatibility. It has a rating of 4.8. Top alternatives include Unreal Engine, Unity, and GDevelop.

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