
Game engines without the need of writing a single line of code

Bring your own ideas to life as this list is going to include the name of every simple game engine that allows you to create games that may or may not need to write a single line of code!!!
Bring your game ideas and concepts to life with 001 Game Creator, which gives you the power to create a variety of game genres. With simple point-and-click scripting, and high customisability of characters, monsters, items and magic, you can make anything possible. Will soon support mobile platforms.
Adventure Game Studio provides the tools to make your own adventure, for free! Bring your story and artwork and slot it in, and let AGS do the rest.
AGS provides everything you need from within one easy-to-use application. Create, test and debug your game, all in one place. Why wait? Get cracking on your first game now!
Originally created by Chris Jones back in 1999, AGS was opensourced in 2011 and since continued to be developed by contributors.
ARGS is a program tool for making games with the look and feel of the '80s arcade games. Includes genres such as Run'n'Gun, vertical and horizontal Shooters or Platform games, you will be able to make similar games to Pac-Man, Commando, 1942, Ghosts 'n' Goblins or Gauntlet, all with your own sprite sheets, pixel art, sound effects, and music. You also get a real arcade feel while playing, check this images taken with the program on recreating classic games.
-Edit by SpaghettiLord1010, 06.15.2019 The only version of the engine I was able to find is on itch.io, as this is a fairly good site I suggest you check it out on there: https://firecat.itch.io/arcade-game-studio
A free open source 3D modelling software that can be used for creating 3D models and can be used as a game engine for making games without programming.
Buildbox is a breakthrough game creation experience. Creating games is as easy as dropping images into the software, making changes to their properties and hitting play.
Every tool you need to complete your game is included inside Buildbox. You have access to complete management of your assets, integrated level editor, game menu system, advanced ad and in app purchase solution, font editor, gameplay settings and more. Buildbox was used to created the hit iOS game Phases in only 2 weeks. Phases hit #28 on the app store and has over 1.4 million downloads.
[Multimedia Fusion 2 has been replaced by Clickteam Fusion 2.5.]
Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5!
With Fusion 2.5’s amazing event editor system you are able to quickly generate games or apps.
Within your first hour you will have learned the basics of the tool. Compile a windows app with a mouse click, Or target additional platforms like iOS, Android, Flash, XNA with the purchase of our optional exporters.Harness the power of Clickteam Fusion 2.5 today.
Scirra Construct is a 2D game development engine with a focus on building games visually. No programming is required though the software uses a visual method for event handling that relies on programming concepts like variables, loops and conditions. It provides a powerful form of scripting that's as easy as clicking, dragging and dropping.
Construct exports to HTML5 with export options for online sites like Kongregate and Scirra Arcade as well as exports for PhoneGap for mobile games.
The software is available in two version: Construct 2 - a Windows-only software with a one-time purchase. Construct 3 - a web app using a subscription for access.
The opensource Construct Classic is also available, but it is retired and no longer developed.
Construct Classic is a free, DirectX 9 game creator for Windows, designed for 2D games. It uses an event based system for defining how the game behaves, in a visual, human-readable way - you dont need to program or script anything at all. Its intuitive for beginners, but powerful enough for advanced users to work without hindrance.
Construct Classic works with big images, making this game development tool a better choice for artists and ilustrators. This tool can make your game work simplier than ever, with just a few minutes you can have a running game with good quality images and no programming.
Scirra Construct Classic have a image editor inside the program, so you can make simple sprites for your game tests before starting to polish your game assets. You can make the basics of your project and test the gameplay before the end product.
CopperCube is a 3D editor for creating interactive 3D applications or simple games for Flash / Stage 3D, WebGL or as application. No programming is necessary for this. Simply import your 3D models, specify camera controllers and behaviors, and hit 'publish'.
It is intended to be used for creating 3D educational programs, architectural visualizations, military simulations, product configurators, games, e-learning applications and 3D prototypes. And it can be used to convert 3D models to WebGL or Flash Stage 3D / Molehill.
This is the light edition of CopperCube, limited to 10 scenes per file, but otherwise, it is fully functional:
- It supports the import of 22 3D file formats such as 3D Max .3ds, AutoCAD .dxf, Maya .obj, COLLADA .dae, Lightwave .lwo, Truespace .cob and .scn, and many more: .ply, .stl, bps, lmts, .mesh, .x, .ase, .oct, .dmf
- Realtime 3D character animation, with an unlimited amount of joints
- Supports the features of the latest Flash Player 11 as well as older players
- Renders using OpenGL, Direct3D, WebGL or Stage 3D
- Simple, pre created Game AI behaviors included
- Various camera controllers included: for third person cameras, first person shooters, model viewers, panorama views
- Includes a global illumination lightmap renderer
- Supports 3D sound
- Scripting via JavaScript and ActionScript 3
Welcome to GameGuru, the easy game maker. Our mission is to create the easiest and most enjoyable game creator. Join us and our great & enthusiastic community on this journey.
Imagine creating a world that you and your friends come together and play... and creating it could be a matter of minutes with no technical jiggery-pokery needed at all! Of course you can happily spend hours, days..even weeks creating your masterpiece, the great thing about GameGuru is, you won't be held up by learning strange alien languages or using complex modelling tools. The time you spend with GameGuru is all about creating and having fun whilst doing it.
With GameGuru you can make a multiplayer game in a few minutes, including hosting and sharing your game online via Steam Multiplayer!
GameGuru comes with 10+ ready-made game demos for you to play and enjoy. They will show you the sort of games that can be created and how they were done, plus you can adapt these pre-made games and make them into your own games version. You’re then ready to go and design your own unique game!
We believe there is nothing on the market which is so easy to use and so quick to allow you to share your creations with others.
Game Maker is software program for Microsoft Windows meant to simplify computer game development. It features sprite and "room" editors, a visual programming language for users without much prior experience with computer programming, as well as built-in scripting in GML ("Game Maker Language").
Game Maker allows you to make exciting computer games without the need to write a single line of code. Using easy-to-learn, drag-and-drop actions, you can make professional-looking games in no time. Games can have backgrounds, animated graphics, music, and sound effects, and once you get more experienced there's a built-in programming language that gives you full flexibility. What's best, the "Lite" version of Game Maker can be used completely free of charge, and you can use the games you produce any way you like. You even can sell them.
GameSalad Creator is an authoring tool developed by GameSalad, Inc. (formerly Gendai Games) aimed primarily at non-programmers for composing games in a drag-and-drop fashion, utilizing visual editors and a behavior-based logic system. It is used by consumers and creative professionals such as graphic designers, animators, and game developers for rapidly prototyping, building and self-publishing cross-platform games and interactive media. The application runs on Mac OS X and can produce iPhone , web browser-based content in HTML 5, and mac applications.
GDevelop is an open-source game creation software, allowing to make games for the web (HTML5), desktop or mobile phones (iOS/Android). No programming or coding skills are required! It is easy to use and powerful enough for advanced users.
What makes GDevelop unique and so easy to use are the events. Events are a powerful way to express the logic of your game, without having to learn a programming language.
Sprites, particles engine, physics engine, platformer engine, pathfinding and many others features are available. Any kind of 2D games can be created with GDevelop.
Games can be exported in one-click for Android, uploaded online or packaged for iOS, Windows, macOS or Linux.
MANU is an easy to use Video Game Maker. Making your own 3d arcade games with MANU is easier than ever. No code. No limits. Save a lot of development time and enjoy convenient and joyful way to develop game mechanics. Have fun while creating. User-friendly system with no coding! Customize and launch animations the way you want it, either from the beginning of the game or after specific events. Set up and modify any custom values on the go, including health, ammunition and speed of character or object movement. Use simple tools to create and reuse animation sequences that will improve your development process and ease the workflow.
Microsoft MakeCode brings computer science to life for all students with fun projects, immediate results, and both block and text editors for learners at different levels. It's a free, open source platform for creating engaging computer science learning experiences that support a progression path into real-world programming.
Reality Factory is a program that - in conjunction with other tools - allows you to create 1st and 3rd person perspective games without programming! Reality Factory is built on top of the powerful Genesis3D Open Source engine and supports all major 3D graphics cards.
Reality Factory provides most of the tools you need to make a game. You will still need a program to create actors (characters and props in your game) and software to make textures with, but what you won't need is a C/C++ compiler and a couple of coders to build your engine for you. By using objects called "entities" which you place in your world, you can set up a game - with audio effects, multiple soundtracks, and special effects.
Reality Factory is intended to be a "rapid game prototyping tool" - it is able to make playable, interesting games across a wide range of genres but it's not optimized for any ONE kind of game. While you can certainly make a good game with Reality Factory, and even give it away and/or sell it to others, you won't see the kind of blazing optimized speed that you would in other single-purpose engines (like Quake 3 or Unreal Tournament).
The RPG Maker software series is a set of game creation suites aimed at easy 2D role playing game creation. With an emphasis on JRPG gameplay mechanics, the suites typically include map, tile and sprite editors, character, encounter and dialog tools, among countless other elements to cover practically every facet of game building.
Stencyl's drag-and-drop WYSIWYG editor pays homage to the successful MIT Scratch project. They greatly extended Scratch's simple block-snapping interface with new functionality and hundreds of ready-to-use blocks. Power users can create and share their own blocks, extend the engine through code, import libraries and write their own custom classes that interact seamlessly with block-based Behaviors.
Games created in Stencyl can be published on the following platforms: iOS (iPhone/iPad) Android Windows Mac Linux Flash HTML5
Revolutionizing game development, make any game you want without a line of code! 3D, 2D, even multiplayer games!
CREATE YOUR GAME ONCE Develop your game once, and distribute it with a click everywhere. With one click your game will work on ALL platforms – HTML5, Windows, iOS, Android, MacOS, Linux, etc.
CREATE IT ANYWHERE Spark’s editor is cross-platform itself, so you can create your game on the browser, on your PC, Mac, or even your tablet either online or offline.
WORK ON IT WITH OTHERS Create your games LIVE with your friends and see the changes as they happen. Communicate, share files, and enjoy the experience of creating games together!
CUSTOMIZE THE EDITOR The Spark editor has been made with Spark, so since you’ll know how to make games with Spark, you’ll also be able to customize the editor to suit your needs.
MAKE 3D OR 2D GAMES Make both 2D and 3D games without coding. Spark offers a jaw-dropping 3D engine and a blazing fast 2D engine all in one neat package!
MAKE IT MULTIPLAYER Create amazing multiplayer games even if you don’t know how to code. Setting up the server is only a click away, too. Fast, scalable, distributed gaming at your fingertips.
ADD AMAZING PHYSICS Blazing fast, rigid body physics for both 3D and 2D games. Soft bodies, destructible terrain and a variety of constraints will bring life to your games.
USE DIFFERENT WORKFLOWS Everyone is different so we have created different ways for you to create your game: behaviours, event sheets, or scripting/programming. Spark is for everyone!
Visionaire Studio is the top reference for the development of adventure games.
Comments
it is really helpful, thx again.
Some of these games teach coding: https://www.youtube.com/playlist?list=PLF64FEABCA618B4AC
https://www.reddit.com/r/gamedev/comments/2rgzx9/what_game_constructors_are_out_therethings_like/ suggest WiMi5 https://www.reddit.com/r/gamedev/comments/2iktof/i_wanna_be_the_dev_this_week_coding_optional/
Blender: Turns out it's also a game engine, with visual scripting! Playmaker (for Unity3D): Perhaps the most elegant option here, very accessible and easy to read; though not the best at very complex tasks. uScript (for Unity3D): Based on the same principles as Unreal Engine's visual scripting.
I will add blender but for unity, I may not add it because of playmaker and uscript as they are plugins and the main purpose for this list to give knowledge about game engines for making complete games without knowledge in coding. I will review this links in order to make sure that every game engine is added.
[Edited by tameresa, April 10]
Unreal Engine has BlueScript
I will edit this list to include it in.
MIT's Scratch the first lesson in many Ivy League Intro to CS courses.
not a game engine but programming is done using flow charts http://www.flowgorithm.org/
It's gonna be really helpful for teaching others how programming works via flowcharts so it can be crystal clear for them. thx for this link
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