This tool lets you generate normal maps for 2D textures, with little effort. Specially designed for Sprites in 2D games.
Cost / License
- Free
- Open Source
Platforms
- Windows
- Linux




This tool lets you generate normal maps for 2D textures, with little effort. Specially designed for Sprites in 2D games.




Insane Bump is a normal map generator.
Load a single layer picture, then choose filters map InsaneBump tweak the details and press execute. The Normal/Diffuse/Specular/Occlusion maps for the picture will be created in the folder where the original picture resides.


SpriteIlluminator lets you easily generate normal maps for your 2d game and web projects. Render dynamic lighting & other effects and use paint tools to directly draw on the normal map and fine tune the effects.

NVIDIA Melody creates high quality normal maps that make a low-poly model look like a high-poly model. Simply load your low-poly working model, then load your high-poly reference model, click the "Generate Normal Map" button and watch Melody go to town.

MindTex is a normal map generation utility for game developers and 3d professionals. Built to rival the competition in quality without the steep price, whether you want to generate a normal, height, specular, gloss, self-illumination, occlusion, or reflection map, you can easily...


Allows users compress texture files, smaller in memory mostly in DXT1-BC1 to BC7 in *.dds format.
Support: preview, cube & normal maps, mipmaps, transparency Over 130 import formats.
The standard in free GUI DXT dds compression tools for free.




Sprite Bump is an advanced 2D Normal Map Generation Tool. It takes in a single 2D image and generates a normal map and optional ambient occlusion map for use in 3D Lighting for realtime Game Engines ( Unreal Engine, Unity etc.



Create a normal map directly inside your browser for free! No Uploads required, completely client-based.

