

tico
The first custom emulation frontend for Nintendo Switch - a beautiful, intuitive interface built entirely in pure C++ for native performance and future cross-platform compatibility.
Cost / License
- Free
- Proprietary
Application types
Platforms
- Nintendo Switch
Features
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Recent activities
tico information
What is tico?
The first custom emulation frontend for Nintendo Switch — a controller-first, native C++ interface designed for performance, simplicity, and long-term portability.
What is tico? tico is a multi-platform emulation frontend focused on delivering a console-quality user experience.
Instead of file browsers, configuration menus, and fragmented tools, tico provides a unified interface that automatically organizes games, manages assets, and launches embedded emulator cores with zero user configuration.
It is designed to feel like a real console UI — not a development tool.
Features Interface Home screen with customizable game shortcuts Unified multi-console launcher Controller-first navigation Instant library loading with intelligent caching One-button rescan system Game Management Automatic No-Intro and Redump naming support Auto-organization by system and region Direct pinning from library to home screen Structured save and asset directories Architecture Written in modern C++ Native performance No scripting languages No heavy frameworks Designed for long-term portability








