Quixel was founded in 2011 by Teddy Bergsman and Waqar Azim, based on the vision of substantially speeding up how creators build digital environments, by giving them access to a vast and ever-expanding library of 3D building blocks, and easy-to-use tools to greatly simplify the...
Materialize is a stand alone tool for creating materials for use in games from images. You can create an entire material from a single image or import the textures you have and generate the textures you need.
AwesomeBump is an open source program designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time.
PixPlant is a smart texturing app with the best tools to quickly transform a photo into seamless repeating textures and 3D maps. PixPlant includes a smart texturing engine and 3D map editors: save a lot of texturing time with PixPlant!
Knald is the world’s first GPU powered solution for generating “bake quality” textures from any 2D source texture. Knald generates textures commonly used to create games, like Normal, Derivative, Displacement/Height, Ambient Occlusion, Concavity and Convexity maps.
Njob is a simple tool that supports a number of filters related to normalmapping and texture creation. I’ts key design philosophies are: Intelligent filters that make your life, creating game textures, easier.