ShaderPad
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ShaderPad is a lightweight, dependency-free library that reduces boilerplate when working with fragment shaders. It provides a simple interface for setup, texture and uniform management, and user interactions such as mouse movements and window resizing.
Cost / License
- Free
- Open Source (MIT)
Platforms
- JavaScript
- Typescript
- Self-Hosted
- npm
Features
- Extensible by Plugins/Extensions
- WebGL
- No dependencies
- Textures
ShaderPad News & Activities
Highlights All activities
Recent activities
POX added ShaderPad as alternative to ShaderWorkshop, The Book of Shaders and OpenGL Shader Designer- POX added ShaderPad
ShaderPad information
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What is ShaderPad?
ShaderPad is a lightweight, dependency-free library that reduces boilerplate when working with fragment shaders. It provides a simple interface for setup, texture and uniform management, and user interactions such as mouse movements and window resizing. It comes “batteries included” for common needs, with optional plugins — from PNG export to face/pose tracking — for more advanced use cases. Simple, performant, and portable, ShaderPad lets you focus on the fun part: writing GLSL.


