The series has had two unique styles of gameplay, the first is a traditional first person shooter element which was used by the first two games in the series, while the second is a third person style of open world gameplay which was first used in Red Faction: Guerrilla and the Red Faction: Armageddon. Both styles though share a common element which is the series' unique environmental destruction features, this was enhanced in Red Faction: Guerrilla when it was applied to every building in the game making the game's entire environment destructible.... More Info »
Red Faction (2001) (fps)
Red Faction II (2002) (fps)
Red Faction: Guerrilla (2009) (tps (third person))
Red Faction: Armageddon (2011) (tps (third person))
Red Faction and Red Faction II
The first two games were traditional first person shooters with unique environmental destruction features that were praised in both games. The games include vehicles, pistols, rifles, explosives, and other traditional shooter weapons and features. While the first two games did not re-invent the first person shooter, their Geo-mod Engine and rebellious story made both games a new step for the genre.
Red Faction: Guerrilla and Red Faction: Armageddon
Rather than the traditional first person shooter style of the first two games, both Guerrilla and Armageddon utilize a third person style of gameplay. Guerrilla takes place in an Open world environment on the planet of Mars allowing players to free roam across the environment. Armageddon is a more linear experience, largely moving through corridors and caverns from objective to objective. In the games, all environments are fully destructible which means that every single building in the game can be destroyed. Players are usually equipped with four weapons, the primary weapon is a Sledgehammer with three more weapons of the player's choice.