Recurring Expense Tracker icon
Recurring Expense Tracker icon

Recurring Expense Tracker

Recurring Expense Tracker is a Material You recurring expense tracker, allowing you to keep track of your monthly spending. As its name suggests, it focuses on reccurring expenses such as rent, insurances, subscriptions etc.

Recurring Expense Tracker screenshot 1
Recurring Expense Tracker screenshot 2
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Recurring Expense Tracker screenshot 3

Cost / License

  • Free
  • Open Source

Application type

Platforms

  • Android
  • F-Droid
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13likes
0comments
0news articles

Features

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Properties

  1.  Privacy focused

Features

  1.  Works Offline
  2.  No Tracking
  3.  No registration required
  4.  Recurring Billing
  5.  Ad-free
  6.  Dark Mode
  7.  Support for multiple currencies
  8.  Data export/import
  9.  Expense Tracking
  10.  Money Tracking
  11.  Material design

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Recurring Expense Tracker information

  • Developed by

    Dennis Bauer
  • Licensing

    Open Source (GPL-3.0) and Free product.
  • Alternatives

    133 alternatives listed
  • Supported Languages

    • English
    • German
    • Chinese
    • French
    • Hindi
    • Russian
    • Spanish

AlternativeTo Category

Business & Commerce

GitHub repository

  •  313 Stars
  •  38 Forks
  •  21 Open Issues
  •   Updated  
View on GitHub
Recurring Expense Tracker was added to AlternativeTo by Paul on and this page was last updated .
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What is Recurring Expense Tracker?

Recurring Expense Tracker is a Material You recurring expense tracker, allowing you to keep track of your monthly spending. As its name suggests, it focuses on reccurring expenses such as rent, insurances, subscriptions etc.

OS

The app compiles for iOS and works fine, but I do not have an Apple developer account to publish it. That's why it can only be used when compiled locally. Let me know if you have an idea how to solve this problem without paying a $99 annual fee to Apple.

Desktop platforms (Windows, Linux and macOS)

The app compiles and works for all 3 desktop OS platforms. I'll look into how to publish a version for those platforms in the future.