ReactPhysics3D icon
ReactPhysics3D icon

ReactPhysics3D

ReactPhysics3D is an open-source, C++ physics engine library that can be used in 3D simulations and games.

ReactPhysics3D screenshot 1

Cost / License

  • Free
  • Open Source

Platforms

  • Mac
  • Windows
  • Linux
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 Tags

  • 3d-physics-engine
  • development
  • physics-engine
  • Library

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ReactPhysics3D information

  • Developed by

    Daniel Chappuis
  • Licensing

    Open Source (Zlib) and Free product.
  • Written in

  • Alternatives

    4 alternatives listed
  • Supported Languages

    • English

AlternativeTo Categories

Education & ReferenceDevelopment

GitHub repository

  •  1,685 Stars
  •  248 Forks
  •  83 Open Issues
  •   Updated  
View on GitHub
ReactPhysics3D was added to AlternativeTo by David on and this page was last updated .
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What is ReactPhysics3D?

ReactPhysics3D is an open-source, C++ physics engine library that can be used in 3D simulations and games.

FEATURES:

  • Rigid body dynamics
  • Discrete collision detection
  • Collision shapes (Sphere, Box, Capsule, Convex Mesh, Static Concave Mesh, Height Field)
  • Multiple collision shapes per body
  • Broadphase collision detection (Dynamic AABB tree)
  • Narrowphase collision detection (SAT/GJK)
  • Collision response and friction (Sequential Impulses Solver)
  • Joints (Ball and Socket, Hinge, Slider, Fixed)
  • Collision filtering with categories
  • Ray casting
  • Sleeping technique for inactive bodies
  • Multi-platform (Windows, Linux, Mac OS X)
  • No external libraries (do not use STL containers)
  • Documentation (user manual and Doxygen API)
  • Testbed application with demos
  • Integrated Profiler
  • Logs
  • Unit tests

Official Links