

Radeon ProRender
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AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.
Cost / License
- Free
- Open Source
Platforms
- Mac
- Windows
- Linux
Features
- Physically-Based Rendering
- 3D Renderer
- Rendering
- GPU Acceleration
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What is Radeon ProRender?
AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.
Key features:
- Rendering
- Physically-based Path-traced rendering engine.
- Hardware-accelerated Ray-tracing.
- Non-Photorealistic Rendering (NPR).
- Support for OpenVDB.
- Can simultaneously use and balance the compute capabilities of multiple GPUs and CPUs.
- AI-accelerated denoising support for both final and interactive rendering runs on GPU or CPU.
- Supports both HIP and CUDA APIs through Orochi library, and allows dynamically switching between them at runtime.
- Pre-Compiled Kernel for faster rendering.
- DirectX®12 and Vulkan® API-based Full Spectrum Rendering technology.
- Materials
- Displacement and Volume shaders supported, as well as Surface shaders.
- Bevel shader support
- Support for MaterialX standard. GPUOpen MaterialX library here: https://matlib.gpuopen.com
- Lighting
- Uses high-performance Radeon Rays technology.
- Global illumination including caustics.
- Physical Light Shader that creates more realistic lighting, including area light shapes.
- Includes photometric lighting – supports IBL environments with HDRI maps, and a sun/sky system.
- Workflow
- Plug-ins are available for popular 3D content-creation applications, including Blender®, Autodesk® Maya®, SideFX® Houdini™, Autodesk® 3ds Max®, Autodesk® Inventor® and Unreal® Engine.
- USD Hydra render delegate.
- Works across Windows, Linux, and macOS.






