Free and open-source, cross-platform 2D game engine written entirely in C# and based on MonoGame/XNA with additional features on top such as:
Platforms
- Mac
- Windows
- Linux
- Android
United States




Free and open-source, cross-platform 2D game engine written entirely in C# and based on MonoGame/XNA with additional features on top such as:








AppGameKit is a simple cross platform game development tool that runs on Windows, Linux, MacOS and Raspberry Pi. A version to run on Android and iOS is also available. With AppGameKit you can use a simple Basic like programming language to develop cross platform applications, 2D...




Glide is a SpriteKit and GameplayKit based engine for building 2d games easily, with a focus on side scrollers. Glide is developed with Swift and works on iOS, macOS and tvOS.

Lite-C is a programming language for multimedia applications and personal computer games, using a syntax subset of the C language with some elements of the C++ language. Its main difference to C is the native implementation of multimedia and computer game related objects like...




A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy API calls and the requirement of commercial programmers.
NasNas is a lightweight modular 2D game framework with a focus on pixel art style games. It is entirely written in modern C++17, and doesn't have any dependency other than SFML2. It provides a clean and easy to use API.

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
SpriteKit is a general-purpose framework for drawing shapes, particles, text, images, and video in two dimensions. It leverages Metal to achieve high-performance battery-efficient rendering and 2d games and other graphics-intensive apps.

