

Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Silk.NET information
What is Silk.NET?
Silk.NET is an open-source, high-performance .NET library for building graphics, multimedia, compute, and cross-platform native applications in C#. It provides direct bindings to widely used low-level APIs including OpenGL, Vulkan, WebGPU, DirectX, OpenCL, OpenAL, OpenXR, GLFW, SDL, and Assimp.
Alongside its low-level bindings, Silk.NET includes higher-level, platform-agnostic utilities for window creation, input handling, audio, graphics, and compute workloads. This makes it suitable for game engines, 3D visualization tools, scientific and technical graphics, VR/XR applications, media software, and other performance-sensitive .NET projects.
Silk.NET targets .NET Standard 2.0-compatible platforms and can be used across modern .NET environments. It is designed for developers who want native API access and minimal overhead without leaving the C# ecosystem.
Silk.NET is free and open source software, released under the MIT license.




