NeoTextureEdit
NeoTextureEdit is an open source (GNU LGPL v. 3) easy to use graph-based procedural seamless texture editor. Using continuous basis functions it can generate arbitrary resolution images without quality degradation.
License model
- Free • Open Source
Platforms
- Mac
- Windows
- Linux
- Java Mobile
Features
No features, maybe you want to suggest one?
Suggest and vote on featuresNeoTextureEdit News & Activities
Highlights • All activities
Recent activities
No activities found.
No comments or reviews, maybe you want to be first?
Post comment/reviewNeoTextureEdit information
What is NeoTextureEdit?
NeoTextureEdit is an open source (GNU LGPL v. 3) easy to use graph-based procedural seamless texture editor. Using continuous basis functions it can generate arbitrary resolution images without quality degradation. Its main purpose is to produce high quality textures for real time rendering applications that can be stored in a few kB and synthesized on application startup. But it can also be used to generate off-line images.
NeoTextureEdit has great options at times it might seem limited but once you learn how to use the nodes you can do about anything. and it is easy to export maps for unreal and maya