
NeoTextureEdit
Open-source, graph-based procedural seamless texture editor.
- Free • Open Source
- Mac
- Windows
- Linux
- Java Mobile

What is NeoTextureEdit?
NeoTextureEdit is an open source (GNU LGPL v. 3) easy to use graph-based procedural seamless texture editor. Using continuous basis functions it can generate arbitrary resolution images without quality degradation. Its main purpose is to produce high quality textures for real time rendering applications that can be stored in a few kB and synthesized on application startup. But it can also be used to generate off-line images.
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Supported Languages
- English
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Tags
- texure
- procedural
- Images
List containing NeoTextureEdit
Algorithmic CreationRecent user activities on NeoTextureEdit
bonepyramid thinks Genetica is an alternative to NeoTextureEdit
bonepyramid liked NeoTextureEdit
David added NeoTextureEdit as alternative(s) to TextureLab
NeoTextureEdit has great options at times it might seem limited but once you learn how to use the nodes you can do about anything. and it is easy to export maps for unreal and maya