Give any third-party mouse a native macOS feel: tunable smooth scrolling, gesture and side-button mapping, and per-app overrides — a lightweight Logi Options+ alternative.
Cost / License
- Paid
- Proprietary
Platforms
- Mac



Apps similar to MOS include LinguaX. It's paid, but Torque 3D and OGRE are free. Other options are Pygame, JMonkeyEngine, Grit Game Engine and irrlicht. You can choose from more than 10 Game Development Tools like MOS for Windows, Linux, Mac, Android and iPhone.
Give any third-party mouse a native macOS feel: tunable smooth scrolling, gesture and side-button mapping, and per-app overrides — a lightweight Logi Options+ alternative.



Torque 3D is a easy-to-use game creation platform. Architected from the ground up for maximum flexibility and performance across a wide range of hardware and built upon the Frontline award-winning Torque Game Engine Advanced, Torque 3D comes equipped with a full suite of tools...

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics.



Pygame is a set of Python modules designed for writing video games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language.

JMonkeyEngine3 it’s a free, open source game engine, made especially for Java game developers who want to create 3D games using modern technology. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.

The Grit Game Engine is an MIT-Licensed Open Source Game Engine that is highly scriptable via Lua. It supports huge open world maps and dynamically streams assets from disk. The Grit Game Engine is a community project to build a free game engine (and toolchain) for implementing...


The Irrlicht Engine is an open source high performance realtime 3D engine written in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers, and has all of the state-of-the-art features which can be found in commercial 3d engines.
DX Studio combines the latest in real time 3D graphics technology from industry and gaming with rapid application development tools in a powerful 3d engine.

The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling.


Lumix Engine is an open-source 3D game design software and engine. It's written in C++ and supports several scripting languages.



two is an all-purpose c++ app prototyping library, focused towards live graphical apps and games.




The Forge is a cross-platform rendering framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, Switch and Stadia. Particularly, the graphics layer of The Forge supports cross-platform descriptor management, multi-threaded and asynchronous resource loading, shader...



