Material Maker icon
Material Maker icon

Material Maker

Material Maker is a free and open-source, procedural texture authoring tool based on Godot Engine. Its user interface is based on Godot's GraphEditor: textures are described as interconnected texture generators and operators.

Material Maker screenshot 1

Cost / License

  • Free
  • Open Source

Platforms

  • Mac
  • Windows
  • Linux
  • Godot Engine
  • itch.io  [https://rodzilla.itch.io/material-maker](https://rodzilla.itch.io/material-maker)
  • Chocolatey  choco install material-maker
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No reviews
17likes
1comment
0news articles

Features

Suggest and vote on features
  1.  Node Based
  2.  Textures
  3.  PBR Texturing

 Tags

  • godotengine
  • design-tools
  • Procedural
  • godot-fork
  • texture-generator
  • godot-based

Material Maker News & Activities

Highlights All activities

Recent activities

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Material Maker information

  • Developed by

    CL flagRodz Labs
  • Licensing

    Open Source (MIT) and Free product.
  • Alternatives

    11 alternatives listed
  • Supported Languages

    • English

AlternativeTo Categories

Photos & GraphicsVideo & Movies

GitHub repository

  •  4,873 Stars
  •  281 Forks
  •  289 Open Issues
  •   Updated  
View on GitHub

Our users have written 1 comments and reviews about Material Maker, and it has gotten 17 likes

Material Maker was added to AlternativeTo by David on and this page was last updated .

Comments and Reviews

   
 Post comment/review
Akarsh Singh
0

Because it gets updated at a fast pace...

Review by a new / low-activity user.

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What is Material Maker?

Material Maker is a free and open-source, procedural texture authoring tool based on Godot Engine icon Godot Engine. Its user interface is based on Godot's GraphEditor: textures are described as interconnected texture generators and operators.

Materials are defined as graphs where nodes create or transform textures, and can be exported for the Godot, Unity and Unreal game engines. It can be used to create different kinds of materials, including static or dynamic PBR, or raymarching based.

There are more than 200 available nodes, and new nodes can be created either by connecting and grouping existing nodes, or by describing them in GLSL.

Material Maker can also be used to paint PBR materials on 3D models. Brushes are also described as graphs using the same nodes as PBR materials plus a few painting specific filters and transforms that depend on the mesh geometry.

Material Maker Videos

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Official Links