Cost / License
- Freemium
- Proprietary
Application type
Platforms
- Windows
- Mac
- Linux
- Flathub
- Flatpak




LibGDX is described as 'Java framework offering unified API for creating 2D or 3D games with cross-platform support, desktop-native debugging, rapid prototyping, and hot code swapping' and is a game development tool in the development category. There are more than 50 alternatives to LibGDX for a variety of platforms, including Windows, Mac, Linux, iPhone and Android apps. The best LibGDX alternative is Godot Engine, which is both free and Open Source. Other great apps like LibGDX are LÖVE, Redot Engine, microStudio and Bevy Game Engine.




SpriteKit is a general-purpose framework for drawing shapes, particles, text, images, and video in two dimensions. It leverages Metal to achieve high-performance battery-efficient rendering and 2d games and other graphics-intensive apps.


A unique combination of a powerful JS framework + an amazing set of authoring tools, WADE doesn't force you to do things one way or another - you are in charge!

Moai SDK is an embeddable cross-platform game development SDK written in C++ and scriptable in Lua. You can use Moai to write games or apps, or you can embed Moai in other programs. You can also use Moai as an overlay in your apps.



A modular game engine written in Rust, built for performance, ergonomics and cross platform development.
BlitzMax is a strongly-typed, garbage-collected, open-source, cross-platform programming language with built-in support for advanced 2D graphics, sound, unicode and is ideally suited to making all kinds of apps and games.

GameplayKit is an object-oriented framework that provides foundational tools and technologies for building games in iOS, macOS, and tvOS using the Swift programming language and 3rd party rendering and multimedia libraries such as SpriteKit.
Solar2D is a Lua based cross-platform framework with focus on ease of iterations and usage. ideal for rapidly creating apps and games for mobile devices and desktop systems.

