

Gecko Emulator
A cross-platform GameCube/Wii emulator and debugger written in Rust.
Features
- Ad-free
- Gamecube
- Rust
- Wii Emulation
Gecko Emulator News & Activities
Recent activities
- justarandom added Gecko Emulator
- justarandom liked Gecko Emulator
- justarandom added Gecko Emulator as alternative to Dolphin Emulator, DolphiniOS, PrimeHack and WhineCube
Gecko Emulator information
What is Gecko Emulator?
Status
Gecko is still in development. While many games work well, most will likely have varying degrees of visual glitches or will be outright broken. Refer to the screenshot databases to gauge compatiblity:
GameCube Wii
Note: Only NTSC games are tracked. The screenshot service makes a best effort attempt to enter games by pressing random buttons. Just because a game doesn't go ingame, doesn't mean it actually doesn't. Features
Gecko is developed with homebrew development and reverse engineering in mind, but also aims to provide a faithful and playable experience!
PowerPC JIT (Cranelift) DSP JIT (Cranelift) GX vertex decode JIT (Cranelift) Starlet HLE IPL skip patches for NTSC and PAL wgpu based renderer backend Supports all major platforms wesl based specialized shader compiler JIT and shader cache Frame pacing Modular audio backend, defaults to cpal Supports mixing audio sinks Supports dumping to .wav files MCP server Lua scripting system for runtime introspection A beautiful yet advanced egui-based debugging UI Symbol parsing from ELFs and IDA Pro databases RenderDoc captures with all sorts of debug markers ISO and RVZ support; also supports either packed as a ZIP Included multitool, supports: IPL decode/encode DVD filesystem extraction Disassembler for PPC and DSP Various built-in diagnostics for JIT and GX Support for web browser incl. debugging capabilities
There is currently no way to save games for GameCube. Wii save games are supported naturally via NAND.






